4 Machines, 2 Builders, 1 Winner
After temporarily losing Paul to his day job, we found a few ways to keep the challenge level up and the competition interesting. Each of the remaining two builders would be forced to try outperforming the other across a brutal set of benchmarks, and then they’d try to repeat the process in a mini-ITX chassis.
Caught off-guard by the difficulty of building an overclocked performance machine, Julio found himself a little overwhelmed when tasked with gaming hardware and overclocking techniques, pushing his tuning efforts way past the deadline and into the publishing week before finally giving in on a few details just to stay in-play. But given his IT professional background, I think we can forgive him this once.
The biggest split isn’t in size, but in function. My own performance PCs follow a similar path to the homework machines I built during my college days. Now useful for running my engineering programs and games on the same set of monitors at home.