Duke Nukem 3D turns 30 years old, brought swaggering FPS action to real-world environments — 1996 release broke the Doom clone mold while adding humor and personality
With Duke, you played a character, not just a game. This 3D version came after two 2D platformer outings.
One of the most important games in PC gaming history turned 30 on Thursday. On January 29, 1996, 3D Realms introduced its 2D platformer star to the 3D FPS world on PCs. However, Duke Nukem 3D did much more than add another dimension to the series; it broke the new era of 3D FPS gaming out of a Doom clone rut. It did so with a multitude of seasonings: interactive and destructible environments, real-world settings, 1990s pop culture and satire, and plenty of Duke-branded humor.
Duke Nukem 3D is 30 years old. Wow. Here's a look at the game's first level, Hollywood Holocaust, created by Allen Blum. This was everyone's first experience with the game and we wanted to make sure it kicked off in a great way. pic.twitter.com/Ah236wkic1January 29, 2026
Moving FPS action to space stations and strip clubs
One of the key changes that allowed Duke Nukem 3D to make a splash in the mid-90s FPS world was its eschewing of the abstract corridor-based status quo. Duke famously fought through settings like space stations, sushi bars, and even strip clubs.
The game’s maximized 2.5D Build Engine (this was pre-Quake, which brought along true 3D FPS action) helped game designers render recognizable real-world environments and made them destructible and more interactive.
Levels were also far less linear, with the arrival of Duke on the 3D FPS scene. For example, some areas would include air ducts, back doors, and other hidden passages to help the protagonist avoid certain enemies or find interesting loot.
Within levels, there were opportunities for interactions to change or improve gameplay in some way. For example, some rooms might have a light switch to boost visibility, or a water fountain to gain health points. There were the fun mix of realistic and fantastic weaponry in the game, too. Other ‘skills’ that would become commonplace in future FPS action and adventure titles included med kits, night vision goggles, a jetpack, and even a hologram decoy projector.
Duke was full of character and humor
Another way that Duke Nukem 3D pushed the boundaries of the FPS world at the time was with the larger-than-life character and humor of the protagonist.
Nukem was very much an all-action, self-aware parody of the 1990s Hollywood action hero. Looking back now, this aspect of the game, and its use of a loud, crude, exaggerated machismo character, is in some ways a pop culture time capsule of the era. With its crudity and gore, the game also unapologetically targeted a mature audience, making it a controversial release at the time.
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If all this reminiscing has made you feel like jumping into some Duke Nukem 3D action, there are official releases like the Duke Nukem 3D: 20th Anniversary World Tour available on Steam and consoles for just a few dollars. There are also a few online DOS emulator sites that allow you to play the original title in a browser.
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Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.