Irrational Confirms No Multiplayer for BioShock: Infinite

Just

a few months back, Irrational Games announced that the highly anticipated BioShock: Infinite, originally due for October of this year, was to be delayed to 2013.

"When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we've come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary," stated Irrational co-founder and creative director Ken Levine. "Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013."

Since then, Irrational's experienced some internal turmoil as many creative leads have departed the studio. Levine also revealed to Kotaku that Infinite originally had two multiplayer modes in development, but both were eventually canned because they weren't deemed good enough to remain in the game.

Now, Levine has confirmed via his Twitter that there will absolutely be no multiplayer for BioShock: Infinite.

Single player-only games are rare stock as of late, but considering the connectivity issues and the rather bland gameplay that BioShock2's multiplayer featured, it's not much of a surprise that Irrational's decided to stick to familiar ground. After all, the strength of BioShock has always been in its excellent narrative, something that's a little harder to piece together in multiplayer.

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  • bryonhowley
    Good concentrated on the Single Player that has always made Bio Shock great. There was never any need what so ever for any multiplayer of any kind in this game. Glad to see they have seen the light and pulled all the multieplayer for this game.
    Reply
  • rodbowler
    I am happy to hear this. Multiplayer would be a distraction.
    Reply
  • overlyconfident
    2K Games
    Reply
  • rawoysters
    bryonhowley, I agree 100%. It's always been about the story. I just hope Infinite is a good prequel to the original.
    Reply
  • abbadon_34
    good, hopefully they'll just focus and making a good game instead of multiplayer crap like everyone else
    Reply
  • lemlo
    Here, here! This is a solo campaign franchise, glad to hear it.
    Reply
  • fightingslu
    http://imgur.com/r/gaming/EaLRA
    Reply
  • manofchalk
    I'm fine with this, Bioshock has always been about the Single Player and I wouldn't get it for any reason but. Much rather a better single player campaign than a tacked on multiplayer.
    Reply
  • ojas
    I like the fact that they're trying to release a polished finished product rather than simply playing me too. Thumbs up Irrational!
    Reply
  • dark_knight33
    Of course, if Irrational were under EA or Activision, this would have gone in a different directions. Here's one for not being under the thumb of a tyrant! Hooray Irrational!
    Reply