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Nvidia Offers PhysX, Apex Support for PlayStation 4

By - Source: SDK | B 48 comments

Nvidia wants a piece of the PlayStation pie it seems.

Not to let AMD have all the PlayStation fun, Nvidia said on Thursday that Sony's upcoming next-generation console will support the chip maker's PhysX and APEX technologies. This will allow for collision detection and the simulation of rigid bodies, clothing, fluids, particle systems and more in games offered on the new platform.

"Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers," said Mike Skolones, product manager for PhysX at Nvidia. "With PhysX and APEX support for PlayStation 4, customers can look forward to better games."

Nvidia calls its PhysX physics modeling system "the world's most pervasive physics solution," allowing developers to design real-time, real world effects in games. The physics simulation engine was originally developed as NovodeX by Swiss company NovodeX AG but was acquired by Ageia in 2004, which was later purchased by Nvidia in 2008.

The APEX dynamics framework builds upon PhysX by allowing developers to create "intricate" physics-enabled environments. "They can expand the quantity and visual quality of destructible objects, make smoke and other particle-based fluids integral to game play, and create life-like clothing that interacts with the character's body to achieve more realism in their games," Nvidia said.

PhysX and APEX are designed to work on a variety of CPU architectures, but Nvidia points out that they're best accelerated with CUDA architecture-enabled Nvidia GPUs, GeForce 8-series or higher. The PlayStation 4 uses a custom APU designed by AMD and Sony which uses Radeon graphics instead.

The PlayStation 4 is scheduled to hit the market this holiday season, but Sony will likely show the actual console this June during E3 2013.

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Top Comments
  • 38 Hide
    dalethepcman , March 7, 2013 7:12 PM
    So basically NVidia is still giving the finger to PC users, but is allowing the playstations AMD chip to run physX.

    Thanks green team...
  • 27 Hide
    nikolayivanov321 , March 7, 2013 7:14 PM
    PhysX is kind of overrated IMO. A few extra effects like better looking cloth and smoke in exchange for a huge framerate dip? No thank you...
  • 26 Hide
    darkchazz , March 7, 2013 7:39 PM
    dalethepcmanSo basically NVidia is still giving the finger to PC users, but is allowing the playstations AMD chip to run physX.Thanks green team...

    +1 wtf nvidia
Other Comments
  • 20 Hide
    Yuka , March 7, 2013 7:12 PM
    Uhm... So what?

    It's not like it's going to add a lot to what HavoK currently does.

    Besides, I'm VERY sure it will increase the overall console cost, so not such a good idea IMO.

    Cheers!
  • 38 Hide
    dalethepcman , March 7, 2013 7:12 PM
    So basically NVidia is still giving the finger to PC users, but is allowing the playstations AMD chip to run physX.

    Thanks green team...
  • 12 Hide
    wannabepro , March 7, 2013 7:12 PM
    Now if only they'd start releasing games with a GeoMod equivalent. It would be the end of boring, repetitive FPS games.
  • 27 Hide
    nikolayivanov321 , March 7, 2013 7:14 PM
    PhysX is kind of overrated IMO. A few extra effects like better looking cloth and smoke in exchange for a huge framerate dip? No thank you...
  • 26 Hide
    darkchazz , March 7, 2013 7:39 PM
    dalethepcmanSo basically NVidia is still giving the finger to PC users, but is allowing the playstations AMD chip to run physX.Thanks green team...

    +1 wtf nvidia
  • 3 Hide
    yialanliu , March 7, 2013 7:59 PM
    Wow, so Nvidia is giving Physx to AMD since AMD makes the hardware for PS4?
  • 16 Hide
    ikaz , March 7, 2013 8:00 PM
    lol yup pretty much nvidia know it would run fine on AMD but they block on purpose (though I can't really blame them since they did buy the orignal company). Though you would they think they would license it out to AMD while still accerate for Cuda. That way they could get a small amount of money from AMD on each card sold and that would allow more dev to use it.
  • 20 Hide
    demonhorde665 , March 7, 2013 8:06 PM
    dalethepcmanSo basically NVidia is still giving the finger to PC users, but is allowing the playstations AMD chip to run physX.Thanks green team...



    my thoughts exactly this is HARD proof that there is no excuse for AMD chips to dip down to 15 fps when runnign physx in software even. Nvidia is obviously coding Physx to run like crap when AMD cards are detected. dirty dirty buisness.
  • 13 Hide
    demonhorde665 , March 7, 2013 8:08 PM
    nikolayivanov321PhysX is kind of overrated IMO. A few extra effects like better looking cloth and smoke in exchange for a huge framerate dip? No thank you...


    actually even when running physx in software if you are running an nvidia card the frame rates barely dip at all, as stated before it's when running an amd card on pc that physx drops frames majorly
  • 18 Hide
    internetlad , March 7, 2013 8:13 PM
    I really wish standalone physx cards had taken off. I would have one in my PC for sure.

    Unfortunately they got snapped up and promptly gave the finger to anybody not willing to overpay by 50-100 dollars for a high end video card.
  • 5 Hide
    Mousemonkey , March 7, 2013 8:18 PM
    Quote:
    lol yup pretty much nvidia know it would run fine on AMD but they block on purpose (though I can't really blame them since they did buy the orignal company). Though you would they think they would license it out to AMD while still accerate for Cuda. That way they could get a small amount of money from AMD on each card sold and that would allow more dev to use it.


    They offered to license it to AMD but were turned down because AMD were going to make Bullet physics the next big thing.
  • 6 Hide
    esrever , March 7, 2013 8:18 PM
    Nobody is going to use it unless the xbox has it too, especially since directcompute can do everything physx can.
  • 5 Hide
    Mousemonkey , March 7, 2013 8:20 PM
    Quote:
    I really wish standalone physx cards had taken off. I would have one in my PC for sure.

    Unfortunately they got snapped up and promptly gave the finger to anybody not willing to overpay by 50-100 dollars for a high end video card.

    Actually it was able to be used by ATi at first but then an ex Nvidia employee who defected to the red team buggered that up for you.
  • 9 Hide
    smeezekitty , March 7, 2013 8:27 PM
    MousemonkeyActually it was able to be used by ATi at first but then an ex Nvidia employee who defected to the red team buggered that up for you.

    Hence the reason why I have a slight AMD bias. NVidias business practices are poor.
  • 16 Hide
    Hando567 , March 7, 2013 8:40 PM
    Proof that nVidia is just blocking it on PC for AMD users, not that it NEEDS CUDA like they say. I really hate when companies do that kind of crap. AMD left their TressFX stuff open to all GPUs. They also have always allowed crossfire on all motherboards, unlike nVidia who requires licencing by the mfg.
  • 3 Hide
    redeemer , March 7, 2013 8:48 PM
    Yeah developers will be all over this....not!
  • 2 Hide
    jimmyjohnz , March 7, 2013 9:14 PM
    Uhh, can't you run physx on your PC on your cpu? I seem to remember being able to activate it on on my 3570K/7850 setup in Borderlands 2.
  • 1 Hide
    Mousemonkey , March 7, 2013 9:29 PM
    Quote:
    Hence the reason why I have a slight AMD bias. NVidias business practices are poor.


    How is it poor business from Nvidia when it was ATi who decided that they didn't want to use it? :heink: 
  • 1 Hide
    echondo , March 7, 2013 9:39 PM
    Uh, can't you just run PhysX on your CPU? I have no problems using PhysX on my Intel and AMD CPUs while using AMD GPUs...
  • 3 Hide
    slabbo , March 7, 2013 10:15 PM
    If Sony was smart whey would turn that offer down, especially with their past dealings with Nvidia. But it's Sony, who knows, they've been making horrible decisions left and right, that's why their entire company is on the brink of going belly up!
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