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Microsoft Ups Xbox One CPU Clock Frequency

By - Source: Geekwire | B 34 comments

Xbox One gets a bit of a speed boost and is now in mass production.

Today we learned that the Xbox One will be in stores by November 22, just in time for the busiest shopping event of the year in the United States. With that date less than a few months away, Microsoft has revealed that the Xbox One is now in mass production – with a little hardware upgrade.

According to comments made by Xbox chief marketing officer Yusef Mehdi at the Citi Global Technology Conference, the final clock frequency of the Xbox One CPU is 1.75 GHz, which is a bump up from the initial 1.6 GHz spec.

This news follows a similar move last month when chief product officer for Xbox Marc Whitten said that the Xbox One's GPU has been officially bumped up from 800 MHz to 853 MHz.

The increases may be modest by enthusiast standards, but for a product that Microsoft intends on shipping millions, it's a pretty strong sign of commitment in pushing performance as far as it can safely go.

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  • 21 Hide
    waxdart , September 5, 2013 7:28 AM
    And it burns, burns, burns, the ring of fire
    The ring of fire. -
  • 13 Hide
    rantoc , September 5, 2013 8:42 AM
    And in a few years from now it will be ridiculously slow and (depending on sales) keep the evolution of gaming stuck for a 4-5 years like the old xbox and ps3 did....
  • 10 Hide
    deftonian , September 5, 2013 7:34 AM
    I hope this last minute OC doesn't make the system unstable and that there was adequate testing done to ensure a decent system life cycle.
Other Comments
  • 21 Hide
    waxdart , September 5, 2013 7:28 AM
    And it burns, burns, burns, the ring of fire
    The ring of fire. -
  • 10 Hide
    deftonian , September 5, 2013 7:34 AM
    I hope this last minute OC doesn't make the system unstable and that there was adequate testing done to ensure a decent system life cycle.
  • 7 Hide
    06yfz450ridr , September 5, 2013 7:37 AM
    RROD here we come haha
  • 8 Hide
    mobrocket , September 5, 2013 8:01 AM
    Nice job ... more positive news u can get the better
    cus PS4 is going to eat you alive on early sales
  • 4 Hide
    Calculatron , September 5, 2013 8:29 AM
    I'm more worried about any sort of programming optimizations they'll be able to bring to the table to take advantage of the hardware, than anything else.
  • -8 Hide
    eklipz330 , September 5, 2013 8:30 AM
    Excellent news for all the gigahertz whores. Why anyone still believes frequency is a good indication of performance is anyone's guess, but I guess even a whore can find reasons for what they believe in
  • 13 Hide
    rantoc , September 5, 2013 8:42 AM
    And in a few years from now it will be ridiculously slow and (depending on sales) keep the evolution of gaming stuck for a 4-5 years like the old xbox and ps3 did....
  • 3 Hide
    wanderer11 , September 5, 2013 8:51 AM
    I wonder how many of the cores are dedicated to "security", kinnect, or other useless features.
  • 6 Hide
    06yfz450ridr , September 5, 2013 8:58 AM
    Quote:
    You guys don't realize games that are barely coming out for the PS4/XBONE don't use it's full potential. You think PC is way far ahead you just wait and see.


    lol they wouldnt be upping the speeds to get a boost if they were. the only reason these systems can even play these games is because they are optimized to do so. even then they only run @ 30 fps most likely. hands down consoles will never beat any decent PC head to head.
  • 5 Hide
    9a3iqa , September 5, 2013 8:59 AM
    It seems like this "next generation" the media keeps talking about will be a bottleneck for PC's since the components haven't even caught up to current PC's. This 1.75ghz jaguar processor is underpowered, a netbook processor being used in next-gen consoles? My 2011 Cpu (i5-2500) is far more powerful than this "next gen CPU".
  • 0 Hide
    the1kingbob , September 5, 2013 8:59 AM
    RROD was caused by crappy clips which allowed the heatsink to separate and bad soldering jobs. It really had nothing to do with the cooling system not being able to handle to load.
  • -1 Hide
    SteelCity1981 , September 5, 2013 9:06 AM
    so his is what we would call in overclocker land minuscule. I mean I don't know if this is ms attempt for braging rights but someone should remind ms that a 150mhz increase in cpu frequency is little to no real gain in cpu performance. increasing the clock speed esp that small is just going to create more heat then anythings else.
  • -1 Hide
    9a3iqa , September 5, 2013 9:09 AM
    It seems like this "next generation" the media keeps talking about will be a bottleneck for PC's since the components haven't even caught up to current PC's. This 1.75ghz jaguar processor is underpowered, a netbook processor being used in next-gen consoles? My 2011 Cpu (i5-2500) is far more powerful than this "next gen CPU".
  • -2 Hide
    back_by_demand , September 5, 2013 9:22 AM
    Sony have never released the speed the CPU runs at, so any speed increase by Microsoft has no frame of comparison, other than against the original speed. So from that perspective you have approx 10% speed bump for free, plus whatever you get offloaded to the cloud. So until Sony announce their own CPU speed any negative comments are just wild fanboism.
  • 1 Hide
    06yfz450ridr , September 5, 2013 9:26 AM
    Quote:
    RROD was caused by crappy clips which allowed the heatsink to separate and bad soldering jobs. It really had nothing to do with the cooling system not being able to handle to load.


    yea those stupid x clips were garbage barely held the heatsinks on there
  • 1 Hide
    mstngs351 , September 5, 2013 9:52 AM
    waxdart, while I don't necessarily agree with you I do have to applaud the reference. On a related note, lets not all jump to conclusions. For all we know they had planned this a while ago but decided it was a good idea to wait before announcing it. Gives them testing time and Sony less time to react.
  • 2 Hide
    mstngs351 , September 5, 2013 9:59 AM
    Quote:
    so his is what we would call in overclocker land minuscule. I mean I don't know if this is ms attempt for braging rights but someone should remind ms that a 150mhz increase in cpu frequency is little to no real gain in cpu performance. increasing the clock speed esp that small is just going to create more heat then anythings else.


    It's the percentage of change that's important, not to total mhz when talking about overclocking. I mean saying "150mhz" is nothing would hold true for a CPU with a stock 4ghz rating. But when the starting point is only 1.6ghz... Well it's much more significant.
  • -2 Hide
    shikamaru31789 , September 5, 2013 10:29 AM
    Assuming the rumors are true and the PS4 is at 1.6ghz, this should give the Xbox One a slight advantage running multiplatform titles that are more CPU intensive than GPU intensive.

    I see far too many people worrying about it overheating. Both the CPU and GPU overclocks are very small, and the Xbox One has an pretty amazing cooling solution from the pictures I've seen. it looks like a 120mm fan and a heatsink with copper heatpipes, positioned directly beneath the top vent for intake, with the right side vent for exhaust. I get the feeling that the Xbox One will run pretty cool.
  • -2 Hide
    none12345 , September 5, 2013 10:39 AM
    Not much else MS can do, with the xbox hardware being somuch fruther behind the ps4.

    I just hope they gave it a beefy heatsink/fan. Or really i dont hope, i dont care one way or the other. But it would be pretty sad if they have another red ring problem. Im sure it cant be as bad as the 360, hardware has become way more efficient since then. And is much better able to handle load/power/thermals.

    Will we have a read ring of death repeat? Probably not. Will it be throttling all the time....probably!
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