
| 3DStudioMAX - WindowsNT4 | (Pictures Rendered per/hour) | |||
|---|---|---|---|---|
| CPU | PR/h | CPU | PR/h | |
| Pentium III 500 | 47 | Athlon 500 | 68 | |
| Pentium III 500E | 49 | |||
| Pentium III 533B | 50 | |||
| Pentium III 533EB | 52 | |||
| Pentium III 550 | 52 | Athlon 550 | 75 | |
| Pentium III 550E | 54 | |||
| Pentium III 600 | 57 | Athlon 600 | 82 | |
| Pentium III 600B | 56 | |||
| Pentium III 600E | 59 | |||
| Pentium III 600EB | 59 | |||
| Pentium III 650 | 64 | Athlon 650 | 88 | |
| Pentium III 667 | 65 | |||
| Pentium III 700 | 69 | Athlon 700 | 95 | |
| Pentium III 733 | 72 | |||
| Pentium III 750 (overclocked) | 74 | Athlon 750 (overclocked) | 103 | |
| Kryotech Cool Athlon 800 | 109 | |||
| Kryotech Cool Athlon 900 | 120 |
Not much has changed in the pure floating point performance from Katmai to Coppermine. Athlon is still way ahead of its pursuers from Intel. Coppermine hasn't got the slightest chance. If you need to run a lot of rendering or other floating point intensive software, Athlon is the only sensible choice.
Summary
- Introduction
- Stress Creates Mistakes
- Coppermine's New Enhancements
- Coppermine's New Enhancements, Continued
- What Coppermines Will Be Available?
- The Benchmark Results
- Direct Comparison Of Preliminary Intel I820 And VIA Apollo Pro 133+-platform
- Direct Comparison Of Katmai And Coppermine Core
- Overall Processor Comparison
- Office Application Performance Under Windows NT4
- Floating Point Calculation Performance
- Gaming Performance Quake3
- Gaming Performance Descent3 - OpenGL
- Gaming Performance Descent3 - DirectX
- Gaming Performance Dagoth Moor Zoological Gardens
- Conclusion