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GTX 200-Series And HD 4800-Series At 1280x1024

The Fastest 3D Cards Go Head-To-Head
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At 1280x1024 pixels without AA, CrossFire and SLI are slower than the individual cards, as the CPU affects this resolution more. Only when anti-aliasing is activated are the two-card solutions able to pass the AMD boards. The difference between the GeForce GTX 260 and GTX 280 is 6%, while from the Radeon HD 4850 to the HD 4870 it is almost 11%.

1280x1024 0AA fps Percent
GeForce GTX 280 (1024 MB) 662.3 117.4
Radeon HD 4870 (512 MB) 633.9 112.4
GeForce GTX 260 (896 MB) 625.8 110.9
Radeon HD 4850 (512 MB) 595.1 105.5
Radeon HD 4870 CF (512 MB) 584.4 103.6
GeForce GTX 280 SLI (1024 MB) 570.9 101.2
GeForce GTX 260 SLI (896 MB) 570.7 101.2
Radeon HD 4850 CF (512 MB) 564.2 100.0

1280x1024 AA fps Percent
GeForce GTX 280 (1024 MB) 687.2 133.9
GeForce GTX 260 (896 MB) 645.1 125.7
Radeon HD 4870 CF (512 MB) 632.5 123.2
GeForce GTX 260 SLI (896 MB) 622.4 121.3
GeForce GTX 280 SLI (1024 MB) 622.3 121.3
Radeon HD 4850 CF (512 MB) 596.5 116.2
Radeon HD 4870 (512 MB) 595.1 116.0
Radeon HD 4850 (512 MB) 513.2 100.0

1280x1024 total fps Percent
GeForce GTX 280 (1024 MB) 1349.5 121.8
GeForce GTX 260 (896 MB) 1270.9 114.7
Radeon HD 4870 (512 MB) 1229.0 110.9
Radeon HD 4870 CF (512 MB) 1216.9 109.8
GeForce GTX 280 SLI (1024 MB) 1193.2 107.7
GeForce GTX 260 SLI (896 MB) 1193.1 107.7
Radeon HD 4850 CF (512 MB) 1160.7 104.7
Radeon HD 4850 (512 MB) 1108.3 100.0

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