At a resolution of 1680x1050 pixels, the Geforce GTX 280 increases the gap over the Geforce GTX 260 to almost 10%; the difference between the Radeon HD 4850 and the HD 4870 increases to over 13%. SLI and CrossFire start to gain in importance here.
Not a bad article, really comprehensive.
My one complaint? Why use that CPU when you know that the test cards are going to max it out? Why not a quad core OC'ed to 4GHz? It'd give far more meaning to the SLI results. We don't want results that we can duplicate at home, we want results that show what these cards can do. Its a GPU card comparason, not a complain about not having a powerful enough CPU story.
Oh? And please get a native english speaker to give it the once over for spelling and grammar errors, although this one had far less then many articles posted lately.
at 1280, all of the highend cards were CPU limited. at that resolution, you need a 3.2-3.4 c2d to feed a 3870... this article had so much potential, and yet... so much work, so much testing, fast for nothing, because most of the results are very cpu limited (except 1920@AA).
@pulasky - Rage much? It's called driver issues you dumbass. Some games are more optimised for multicard setups than others, and even then some favour SLi to Crossfire. And if you actually READ the article rather than let your shrinken libido get the better of you, you'll find that Crossfire does indeed work in CoD4.