We can count the number of 3D Android games worthy of a mention on a single hand. There's Riptide, Galaxy of Fire 2 (previewed in our Xoom review) ... Well, that's really about it. Madfinger's Shadowgun brings that number to three. The company was behind Samurai II: Vengeance, but this is a much more impressive piece of work. It's the first shooting game on Android that looks simply beautiful.
This is a third-person shooter, which takes some time to get use to on a tablet's limited screen, especially if you've grown accustomed to a keyboard and mouse. Our only complaint is the inability to shoot and aim at the same time. Though, this is more of an Android limitation not a something we would fault the game developers for.
The cut scenes are all prerendered at a half decent quality, but it's the game itself that looks great. Still no AA, but take a look at the screenshots and judge for yourself. Reminds us of Gears of War 3, which makes a lot of sense considering Shadowgun was developed from the same Unity engine.
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- Toshiba's Enhancements: Controlling The "Experience"
- Docking Station: More Ports, Same Functionality
- GPU Performance: Tegra 2
- Gamer Spotlight: Shadowgun
- Display Quality: Color Gamut
- Display Quality: Black And White Uniformity
- HDMI Output And Camera Quality
- Benchmark Results: Real-World
- Battery Life And Recharge Time
- Wireless Performance
- Is Toshiba's Thrive An Android-Based Standout?