'Divinity: Original Sin 2' Game Master Mode Lets You Create Your Own RPG Campaign

When Larian Studios put Divinity: Original Sin 2 on Kickstarter, the goal was to reach $500,000 in backer funding, which was easily reached in about 12 hours. This prompted the studio to add stretch goals for additional funds. This included other additions such as racial skills ($1 million), dedicated mod support ($1.65 million), and a Game Master mode ($2 million) . When the campaign was over, it garnered $2,032,434, which meant that all stretch goals were reached, exceeding the studio’s expectations. Even though the game is still in development, the developers showed off Game Master mode, which will let you create your own tabletop role-playing adventure within the game.

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Rexly Peñaflorida is a freelance writer for Tom's Hardware covering topics such as computer hardware, video games, and general technology news.

  • everygamer
    I would just recommend a customizable HUD, allowing players to build their own radial menu's and place icons for events anywhere on the screen they want. Transparency in case they need to overlap the playable area. And for the painter effects that they showed, fire and curse, etc they should let people pre-paint and store patterns and combined effects.
    Reply
  • RomeoReject
    This sounds so awesome for a really specific niche.
    Reply
  • ibjeepr
    I hope they do a better job of it than the last Kickstarter funded game that made the same promise. (I can't remember the name) I loved "D:OS" 1 so here's hoping.
    Reply