Future Promise for Graphics: PCI Express

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PCI Express, Continued

The reason why there isn't more of a performance payoff is simple. Games are designed in such a way that they don't send more data to the graphics card than the AGP bus can handle. Otherwise, there would be noticeable stuttering in games. On top of that, the amount of memory found on modern graphics cards (up to 256 MB) makes it completely unnecessary to page out data such as textures to the system memory via AGP. In all likelihood, this won't change with PCI Express either. After all, the 4 GB/s it offers seem positively tiny compared to the 30 GB/s of bandwidth that today's top-of-the-line cards can support internally. In short, swapping out data to system memory, either by AGP or PCI Express, simply doesn't make a lot of sense.

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