A Playable, Whole Game At Release
This year was the one of the crappiest for blockbuster games released by publishing behemoths loaded with bugs, omitted features, outright broken travesties being slapped into boxes and shipped out. Each triple-A title was riddled with DLC to prop up an ever-diminishing number of playable hours.
My wish is that someone, somewhere in the gaming industry ships a complete title with no show-stopping bugs or stripped features in 2015. Barring this, my back-up wish would be that no one ever pre-order an MMO ever again, and instead wait one month post-launch before subscribing. - By Joe Pishgar