AMD Catalyst 13.8 Beta Driver Fixes CrossFire Frame Pacing

Earlier we had already informed you that AMD was working on a new set of drivers that would fix the problems that many systems with CrossFire setups experienced, and as promised, AMD has released these drivers. The driver, which is still in the beta phase, goes by the name Catalyst 13.8 beta. The problems in question were those related to frame latency, otherwise referred to as 'micro-stutter.' Below is the list of new features and resolved issues.

Feature Highlights of the AMD Catalyst 13.8 Beta Driver for Windows:

  • Support for AMD CrossFire Frame Pacing
    • Frame Pacing ensures that frames rendered across multiple GPUs in a CrossFire configuration will be displayed at an even and regular pace.
    • Enabled through the AMD Catalyst Control Center; globally or on a per application basis.
    • Frame Pacing is enabled by default.
    • Supported for DirectX 10 and DirectX 11 applications, and resolutions up to and including 2560x1600 (single display).
  • OpenGL 4.3 support – full support for the OpenGL 4.3 feature set
  • Performance improvements found in AMD Catalyst 13.8 Beta for Windows
    • Metro: Last Light – improves performance up to 7 percent on the AMD Radeon HD 7000 Series.
  • OpenGL support for User Profiles and Catalyst Application Profiles
    • Users can now create per application 3D setting profiles for OpenGL applications.
    • OpenGL applications are now supported through Catalyst Application Profile updates (for single GPU and AMD CrossFire configurations).
  • AMD Enduro Technology enhancement - Catalyst Control Center will now show which applications are active on the Performance GPU, and the Power-Saving GPU

Resolved issues:

  • Resolved crash when enabling AMD CrossFireX on some AMD 970 platforms
  • Improved stability for AMD Radeon HD 7790
  • Resolved intermittent mouse cursor corruption when rapidly moving the cursor across window borders

The driver is available for download here.

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    Top Comments
  • k1114
    I wonder why tom's just posted it when the driver came out 5 days ago.
  • Other Comments
  • Parsian
    sweet been waiting for this for a while.
  • BringMeAnother
    One less thing to sully AMD's driver reputation. Now, changing the public perception is going to take a long long time.
  • WithoutWeakness
    It's the first step that we've all waited for AMD to take to address this issue but it certainly isn't fixed. This driver revision only introduces Frame Pacing for single-screen setups in DX10 and DX11 titles. Any DX9 or OpenGL titles will still experience issues and any users running Eyefinity setups will not have their issues resolved.

    Can't wait to see more developments on this in the future but it's important to keep in mind that the issue isn't totally fixed.