Intel: Higher Resolution Displays Coming 2013
Intel foresees ultra-dense resolutions coming to a wide-range of mainstream displays by the year 2013.
According to a presentation caught by Liliputing, Intel has made it abundantly clear that current resolutions lack the necessary pixels-per-inch (PPI) to efficiently complete everyday media tasks. To solve this problem, Intel is supporting plans for “Retina”-like displays in the near future. The company specifically expects 5-inch Smartphones at a resolution of 1280x800, 10-inch Tablet devices at a resolution of 2560x1440, 11-inch and 13-inch Ultrabooks at 2560x1440 and 2800x1800 respectively, and 15-inch Notebooks and 21-inch All-in-one desktops at a resolution of 3840x2160.
During the Intel Developer Forum presentation, Kirk Skaugen, Vice President and General Manager of PC Client Group stated that Ivy Bridge is “Retina display capable”. A “Retina” display is a screen with such densely populated pixels that the human retina cannot discern one pixel from another at a typical viewing distance. One major obstacle when it comes to mainstreaming Retina technology is the need for adequate processing power. Intel overcame this obstacle with its upcoming Ivy Bridge processor line, bringing integrated graphics capable of powering 2560x1600 resolution displays.
It's nice to see Intel making a push in the advancement of screen technology, but it will need consumers to make the final push in the desire to purchase displays with such high resolutions, which will likely cost a pretty penny.
For a more detailed look of the future Intel predicts, check out this road map:


Anti aliasing won't be needed when running at retina dpi, because you won't be able to distinguish pixels. And don't forget that not everyone is a gamer. This will benefit professionals in 2D.
Yeah, Crossfire may indeed be necessary if we don't have some large performance leaps in the next generation or two of GPU's.
Simple - "The all new Retina Display Ultrabook!!" (Apple-lawsuit pending).
Oh wait.....
the battery technology haven't kept up with the display technology and I can't imagine how much more drain it would be for portable devices...
as for home displays, there aren't enough content creators that uses ultra high resolution recording devices...not to mention the cost...till more and more devices and contents come out, those resolution will be more of rare treat...
I believe that's why they're purportedly focusing on Haswell's graphics component.
you might find yourself in the middle of a technological "dark age" if you refuse to buy anything but AMD CPUs before long
Yeah, Crossfire may indeed be necessary if we don't have some large performance leaps in the next generation or two of GPU's.
Its been sucky that todays notebooks have these horrible 1200x720 rez (or so).
Can you point a finger at one company who isn't "greedy"?
Anti aliasing won't be needed when running at retina dpi, because you won't be able to distinguish pixels. And don't forget that not everyone is a gamer. This will benefit professionals in 2D.
Thank you for your sacrifice.
Yeah, it's time for some *way* better resolutions!
LOL thank god someone else has taken notice to this. I thought I was the only one that got frustrated how every time I increased my resolution the text and icons would shrink huge amounts. One of the reasons I, and I assume a lot of people out there, are running at less than 1080p HD resolutions at the minimum. It's going to take a major push from Microsoft to get the ball rolling and do so now to build compatibility later on.
At that resolution you don't need antialising crap anymore, at 2D you don't need much power at all, the only issues lies on 3D games, even so an alternative to OLD, UNDATED, and VERY SLOW DirectX is expected to come out, it will have near the power equivalent found on video games today (per possible GPU power equivalent).