Nvidia released a hotfix driver that addressed a problem with G-Sync displays in windowed and full-screen modes.
Nvidia's hotfix is still considered a "beta" driver and hasn't been officially WHQL certified yet. This latest update comes only a week after the most recent fully-certified driver release.
Given the slow adoption (and high price) of G-Sync display technology, the majority of users won't be rushing to download this hotfix. However, if you are among the elite company of gamers who already have a G-Sync display, you may want to head over to Nvidia's support page and grab this driver.
Nvidia isn't the only one releasing a driver this week, and it seems the company's driver issues aren't as long-winded as others, with only G-Sync users being affected. No other official improvements are listed for driver 358.59, but users may still see additional performance gains.
Derek Forrest is an Associate Contributing writer for Tom’s Hardware and Tom’s IT Pro. PC gaming, graphics hardware and VR devices are among his favorite topics to cover. He is a lifelong PC enthusiast, former IT administrator and a custom PC builder with a penchant for creating music, voice acting and all things geek.
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That's the price of being an early adopter. Took me a decade, but I am finally coming around to the whole "wait and see" line of thinking.
Heh. So if I want to be a elite gamer, I need G sync? :P
First release of anything is always beta.
Well.. yeah.... unless you're among the Free-Sync peasants (JK)
Fun fact, many elite gamers use older, low res monitors. High res just makes it more difficult to see the entire screen without moving your head.
Fun fun fact. Higher resolution does not force you to turn your head, physically bigger monitors do.
Also, resolution is not relevant when talking about framerate. (besides that you need better hardware to run high framerates at higher resolutions, but i doubt that it is a problem for pro players)