We'll start with our 1440p testing results, representing the ideal target for many gamers in terms of balancing resolution and performance. The RX 6750 XT also does great at 1440p, at least in our standard benchmarks, averaging over 80 fps across the test suite, with Total War: Warhammer 3 being the only game that can't average 60 fps or more — and it's a strategy game that's not quite as dependent on maintaining extremely high framerates.
Compared to the RX 6700 XT, the Asus 6750 XT delivered 6% higher performance pretty consistently across the test suite, ranging from a 5.6% to 8.3% improvement. That's nice, but we also need to factor in the overclocked nature of the Asus Strix card. If we compare the two Asus Strix models, the 6750 XT is still 5% faster overall, which is interesting to see. Basically, the RX 6700 XT Strix card was barely faster than the reference design in our testing, despite the substantially improved cooling.
Looking at some of the other GPUs, the 6750 XT basically tied the RTX 3070 (1.7% slower) while being 9% faster than the RTX 3060 Ti. Keep in mind, at current prices, the 6750 XT costs about as much as the 3060 Ti and $50 less than the RTX 3070. It's also $75 more than the cheapest 6700 XT, though, which still tends to deliver the best overall value.
Going through the individual games and focusing on the 3070 and 6750, AMD came out ahead in half the games (Borderlands 3, Far Cry 6, Forza Horizon 5, and Horizon Zero Dawn), with the 3070 delivering better performance in the other four games, with particularly large 18–20% leads in Flight Simulator and Total War: Warhammer 3.
As usual, ray tracing vastly favored Nvidia's competing GPUs, with the RX 6750 XT barely coming out ahead of the RTX 3060. Meanwhile, the RTX 3070 was 33% faster without enabling DLSS, and the 3060 Ti was 24% faster overall. But 1440p with ray tracing wasn't really a good experience on any of those GPUs, at least without some form of resolution upscaling.
The RX 6750 averaged just 23 fps across our six DXR games, and only Metro Exodus Enhanced Edition managed to break the 30 fps mark, with Control coming in just below that mark. By comparison, the RTX 3070 averaged 34 fps across the suite, but half of the games were still below 60 fps. Again, DLSS would help Nvidia quite a bit, and we'd love to see FSR 2.0 in more games as it generally provided a comparable experience. Unfortunately, FSR 2.0 at present is only available in a single game, Deathloop, with more to come in the future.