Archiving: WinACE 2.11 3D Rendering: Cinema 4D XL 7 3D Rendering: 3D Studio Max 4.2
Home Features Bandwidth For The Masses! VIA P4X333 with DDR333 and AGP 8x By Patrick Schmid 14 May 2002 Comments (0) Page 15 of 16: Archiving: WinACE 2.11 Page 1: USB, AGP 8x, DDR333, ATA/133: The Perfect P4 Chipset? Page 2: VIA Vs. Intel: A Quick Summary Page 3: Ready For Graphics: AGP 8x Support Page 4: The Answer To Bandwidth Questions: DDR333 Page 5: Chipset Architecture: On-board Flexibility Page 6: Test Setup Page 7: Benchmark Results Page 8: OpenGL Performance: Quake 3 Arena Page 9: DirectX 8 Games: 3D Mark 2000 And 2001 Page 10: MP3 Audio Encoding: Lame MP3 Page 11: MPEG-4 Video Encoding: Xmpeg 4.5 And Divx 5.01 Page 12: SiSoft Sandra 2002 Benchmarks: CPU And Multimedia Page 13: CPU And Multimedia Performance: PC Mark 2002 Page 14: 3D Rendering Performance: SPECviewperf Page 15: Archiving: WinACE 2.11 Page 16: Conclusion Archiving: WinACE 2.113D Rendering: Cinema 4D XL 73D Rendering: 3D Studio Max 4.2 1 … 8 9 10 11 12 13 14 15 16 Current page: Archiving: WinACE 2.11 Prev Page 3D Rendering Performance: SPECviewperf Next Page Conclusion Topics Chipsets Components Motherboards See all comments (0) No comments yet Comment from the forums