Page 1:A Pure Gaming Machine
Page 2:CPU And Cooler
Page 3:Motherboard And Memory
Page 4:Graphics Card And Hard Drive
Page 5:Case, Power Supply, And Optical Drive
Page 6:Assembling Our Budget-Oriented Beast
Page 7:Making The Most Of Limited Overclocking
Page 8:Test System Configuration And Benchmarks
Page 9:Benchmark Results: Battlefield 3 And StarCraft II
Page 10:Benchmark Results: DiRT 3 And The Elder Scrolls V: Skyrim
Page 11:Benchmark Results: Crysis And Just Cause 2
Page 12:Benchmark Results: F1 2010 And Metro 2033
Page 13:Benchmark Results: Audio/Video
Page 14:Benchmark Results: Productivity
Page 15:Benchmark Results: Synthetics
Page 16:Power Consumption And Temperatures
Page 17:Performance Summary And Efficiency
Page 18:Is It Unbalanced, Or Right For Gaming?
Benchmark Results: DiRT 3 And The Elder Scrolls V: Skyrim
Unfortunately, we encountered a few kinks as we started testing with our new suite, resulting in data on this page getting excluded from our final performance tally. First, last quarter's machine shipped to its winner before I realized something was wrong with one set of results. Apparently, something changed with Patch 1.2 that threw consistency issues into the benchmark we were using for testing.
Clearly, DiRT 3 is well-threaded, as the Core i5 delivers a lead at every resolution, even at the High quality graphics preset. Very little scaling is seen on this quarter's PC because the Radeon HD 6950 is held back by our Core i3 processor.
It’s unfortunate we do not have comparison data because this story takes a massive change of direction at Ultra details with 8x AA. Based on other tests we've run, we’d expect the older machine to be limited by its Radeon HD 6870, averaging in the 40 FPS range at its stock settings.
The Elder Scrolls V: Skyrim
Patch 1.4 of The Elder Scrolls V: Skyrim, released in between last quarter and this one, delivered interesting performance gains. We’re going to include data for both rigs, but keep in mind that we can't compare the machines themselves, but rather just the improvements introduced by the update.
Prior to patch 1.4, Skyrim was quite CPU-limited. Our 25-second run though the town of Riverwood is demanding. However, exploring the Dwemer City of Markarth dropped frame rates even lower. So, it’s amazing that a Core i5-2400 was limiting our average performance to just over 40 FPS at Ultra settings.
After patch 1.4, this quarter's PC demonstrates host processor limitations at High detail settings. However, GPU limitations emerge at the Ultra preset with 8x MSAA. We included both sets of Skyrim data specifically to show how much the game’s performance profile has changed.
Game testing was planned for just these four new titles. But because we built this machine to improve the gaming experience, we couldn't draw suitable conclusions based on the two titles that gave us good data. Next, we’ll see how well the current PC matches up in our previous suite.
- A Pure Gaming Machine
- CPU And Cooler
- Motherboard And Memory
- Graphics Card And Hard Drive
- Case, Power Supply, And Optical Drive
- Assembling Our Budget-Oriented Beast
- Making The Most Of Limited Overclocking
- Test System Configuration And Benchmarks
- Benchmark Results: Battlefield 3 And StarCraft II
- Benchmark Results: DiRT 3 And The Elder Scrolls V: Skyrim
- Benchmark Results: Crysis And Just Cause 2
- Benchmark Results: F1 2010 And Metro 2033
- Benchmark Results: Audio/Video
- Benchmark Results: Productivity
- Benchmark Results: Synthetics
- Power Consumption And Temperatures
- Performance Summary And Efficiency
- Is It Unbalanced, Or Right For Gaming?