The Mother of All CPU Charts Part 2

Benchmarks And Settings

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Benchmarks and SettingsOpenGL
Quake III Arena Version 1.161024x768 - 32 bitTimedemo1 / demo demo001command line = +set cd_nocd 1+set s_initsound 0Graphics detail = Normal
Quake III Team Arena Version 1.321280x1024 - 32 bitTimedemo1 / demo thg3"custom timedemo"Graphics detail = High Quality
WolfensteinEnemy Territory Version: 2.56 (Patch V 1.02)1280 x 1024 - 32 bittimedemo 1 / demo demo4Geometric detail = highTexture detail = high
Doom III Version: 1.0.12621024x768 - 32 bitVideo Quality = High Quality
DirectX 8
Unreal Tournament 2004 Version: 32041280 x 1024 / 32 bit / Audio = offTHG8-assault-single
DirectX 9
3DMark03 Version 3.4.01024 x 786 - 32 bitGraphics and CPU Default Benchmark
FarCry Version 1.3 Build 12561280 x 1024 - 32 bitqualtity options = low
3DMark05 Version 1.01024 x 786 - 32 bitGraphics and CPU Default Benchmark
Video
Mainconcept MPEG Encoder Version: 1.4.21.2 GB DV to MPEG II(720x576, Audio) converting
Pinnacle Studio 9 Plus Version: 9.1.2from: 352x288 MPEG-2 41 MBto: 720x576 MPEG-2 95 MBEncoding and Transition Rendering to MPEG-2/DVDno Audio
Auto Gordian KnotDivX 5.2XviD 1.0.2 Version: 1.57 BetaAudio = AC3 6chCustom size = 100 MBResulution settings = Fixed widthCodec = XviD and DivX 5Audio = CBR MP3, kBps 192182 MB VOB MPEG2-source
Windows Media Encoder Version: 9.00.00.2980720x480 DV to WMV320x240 (29.97 fps)282 kBps streaming
Audio
Lame MP3 Version 3.96Wave 17:14 minutes (182 MB) to mp332 - 320 kBitVBR = level 3
Applications
Winrar Version 3.40283 MB, 246 FilesCompression = BestDictionary = 4096 kB
3D Studio Max 6.0Discreet Characters "Dragon_Charater_rig"Pixel: 1024 x 768Rendering Single
Synthetic
PCMark 2004 Pro Version: 1.2.0CPU and Memory Tests
SiSoftware Sandra 2004 Version 2004.10.9.89CPU Test = MultiMedia / CPU ArithmeticMemory Test = Bandwidth Benchmark
Wstream Version: 5100 Operations with 25 MB file

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