Performance Injection: Socket 423 with 2.8 GHz

Benchmarks

Benchmarks And Settings

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Benchmarks and SettingsOpenGL
Quake III Team ArenaVersion 1.32640x480 - 32 bitTimedemo1 / demo thg3"custom timedemo"Graphics detail = NormalBilinear
WolfensteinEnemy TerritoryVersion: 2.551024 x 786 - 32 bittimedemo 1 / demo demo4Graphics detail = Normal
DirectX 7
3DMark 2001 SEVersion 1.1 - Patch Build 3301024 x 786 - 32 bit, Default Benchmark
DirectX 8
Comanche 4 Demo640 x 480 / 32 bit / Audio = off
Unreal Tournament 2004Version 2206system/benchmark.exe640 x 480 / 32 bit / Audio = offTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High
Video
Mainconcept MPEG EncoderVersion 1.3.11.2 GB DV to MPEG II(720x576, Audio) converting
Windows Media Encoder 9Version: 9.00.00.2980436 MB AVI File convert to WMVWindows Media server (streaming)
Auto Gordian Knot 1.45Custom Size = 100 MBFixed Width = 640CBR MP3 = 192 kbps
Audio
LameVersion 3.93.165 minutes/44.100 KHz wave file (688,4 MB)to mp3
Applications
WinrarVersion 3.20178 MB Wave file, Compression = BestDictionary = 4096 kB
Discreet3D Studio Max 5.1Characters "Dragon_Charater_rig"Rendering Single, 1024x768
Synthetische Benchmarks
PCMark 2004System, CPU and Memory Tests
SiSoftware Sandra 2004 ProVersion 2004Memory Bandwidth Benchmark