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Aliens vs. Predator PC DX11 to Surpass Consoles

Being a high-end PC gamer in a continually console dominated market is difficult. Sure, those with fancy rigs will get higher quality textures and resolutions, but the overall experience is similar. But now DirectX 11 is here, which will widen the gap further between console and PC. While it's unlikely that we'll see another game that pushes things as far ahead as Crysis did, the makers of the next Aliens vs. Predator game promise that PC gamers will enjoy a technical edge over those playing on consoles.

"The PC version of AvP is fully able to take advantage of the features of all the latest video cards and is optimized to make efficient use of multicore threading if your PC supports it," said David Brickley, senior producer at Rebellion, which is at the helm of the AvP game. "We will also be one of the first games to really show off how good DirectX 11 games can look, with hardware tessellation of the Aliens using displacement mapping, and Shader Model 5.0 Compute Shaders for post-processing effects."

Brinkley made his comments in an interview with PC Games Hardware, which focused mainly on the technical advantages of the PC over the console. On the topic of optimizing for those with multiple GPUs, Brinkley replied, "While in theory you could get a 100% improvement in performance with two matched GPUs, in practice it's never quite that simple. We're aiming for a minimum of a 50% improvement in performance - though it may be higher especially when GPU-bound.

"When developing the PC version we always have to keep multi GPUs in mind, as any effects that rely on the data from the previous frame (for example, a persistent motion blur, or using the previous frame's brightness for dynamic exposure control) will cause stalls as the data is passed between GPUs. We have to be careful to avoid any such problems."

Aliens vs. Predator is slated to release on the PC, Xbox 360 and PS3 in February 2010.

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  • But now DirectX 11 is here, which will widen the gap further between console and PC.

    But now DirectX 10 is here, which will widen the gap further between console and PC.

    But now DirectX 9 is here, which will widen the gap further between console and PC.

    ...
    Reply
  • XD_dued
    csnyderBut now DirectX 11 is here, which will widen the gap further between console and PC.But now DirectX 10 is here, which will widen the gap further between console and PC.But now DirectX 9 is here, which will widen the gap further between console and PC....
    Developers just don't seem to have an insentive to do pc games...if all the money is with consoles, that's where they'll focus. Even then, console games which are ported to pc still look a lot better than on console.
    Reply
  • Annisman
    Anybody actually surprised by the title of this article ? Didn't think so...
    Reply
  • lifelesspoet
    It will be released roughly 3 months before the next generation of consoles arrive, but what a glorious 3 months it will be.
    Reply
  • Honis
    Happy that your video card costs most than a console... or two?
    more*

    Considering most people already own a PC and then buy a console for $200-$300+ dollars, a $200-$300 video card upgrade that stomps console graphics with higher resolutions and customizable setting (both graphics and the actual game) total cost of owning a PC + Console just doesn't make sense.

    I wont even get into the $ saved on being able to use a PC for free online play, no license fees on games, playing any non-DRM video or song created, and other things people do with PCs...
    Reply
  • redgarl
    We will never know what DX11 really is until true native DX11 games be released.

    It's not about to come true with developers sticking to DX9 development due to consoles... and yeah, until PC games regain it's status, consolidation will always release DX9 games with a DX11 wrapping all over the disc case.
    Reply
  • FoShizzleDizzle
    Wake up, people. DX11 is nothing more than a new excuse to push back the PC release dates even further than before.
    Reply
  • Manos
    lifelesspoetIt will be released roughly 3 months before the next generation of consoles arrive, but what a glorious 3 months it will be.
    wtf are you talking about..? Next gen consoles? MS isnt even with Natal out yet and Sony needs another 5-6 years to start thinking about it, not to deliver their ciclelife per console of 10 years for the PS3 but they have no other choice in order to make back some money this time around in order to release another console instead of drop out. And Nintendo
    stated for the 10th time last week or 2. "There will NOT be a WiiHD" which would also not even be considered next gen this time around.. So I dont get your post at all..

    Sad but true, PC gaming has laid back and is making any move only when developers chose to do so and that is IF and WHEN they think that they should make something not just for console(s), but also for the PC anymore. The thing is that hte past few months the requirments from the developers are becoming bigger while they push more the current consoles. Specially with the 360 being so capable for a console for which they develop in such similar way as Windows so things are becoming brighter once again for the PCs. Its bound to happen. Like with the next consoles that wont be around before the least another 3 years ( which i hoped it was any time sooner ) will be very capable and enough to deliver what the then current GPUS will, it will happen the same way all over again.

    In all, the PC gaming from now on will be showing its teeth once again on almost everything that will be released, as long as its not a poor port. Dont get me wrong, I love my console gaming but PC gaming was, has been and will always be untouchable. And even if you think futurewise and Natalwise even, Natal was said from Bill himself that will be released for PCs too so its alllll good for us no matter ;). Thank god Natal is from MS cause Sony is PC-tarded. So incompatible...
    Reply
  • redgarl
    Manos, the major reason why PC games are so late technologically, right now, is because of the big pile of ... that microsoft try to sell us. The current consoles are not capable, they are the main drawback of the industry. The 360 is a 4 years old tech and isn't even compatible with DX10.

    Just look at Crysis DX9 versus DX10... the differences are not huge, but phenomenal. Now the current consoles are not one, not 2, but 3 DX generation behind.... DX10, DX10.1 and DX11.
    Reply
  • tipoo
    Even the crappiest of ports can look better on a PC, how is this news?
    Reply