AMD’s RX 6000 GPUs to Boost Perf With Ryzen 5000 CPUs via Smart Memory Access

AMD’s Radeon RX 6000 series launch revealed one exciting and somewhat unexpected new technology - AMD’s Radeon RX 6000 GPUs will now operate in tandem with AMD’s Ryzen 5000 processors (with the caveat that you need a 500-series motherboard) through a new Smart Access Memory feature that will boost gaming performance by enhancing data transfer between the CPU and GPU. 

The announcement brings one of AMD’s key advantages into full focus: AMD is the only company that produces x86 processors and has a line of discrete gaming GPUs currently on the market. That affords some advantages, specifically in terms of optimizing both the GPU and CPU to offer the best possible performance when they operate in tandem. But now AMD is taking the concept to an entirely new level with its Smart Access Memory

Paul Alcorn
Editor-in-Chief

Paul Alcorn is the Editor-in-Chief for Tom's Hardware US. He also writes news and reviews on CPUs, storage, and enterprise hardware.

  • nofanneeded
    Love Innovation from AMD this year !!!!!!
    Reply
  • GregoryDude
    Exciting times to be PC enthusiast. I love what AMD is doing and I love Nvidia's continued innovation. Competition, regardless of what camp you side with makes all us consumers the beneficiaries. Now we need Intel to get their act together and the PC environment will be balanced and more glorious!
    Reply
  • atomicWAR
    Finally AMD is going to try and compete at the high end GPU market with lower prices and mostly equivlent feature sets. The question is can their drivers compete? Their are the number one reason after performance I have not stayed invested in an AMD/ATI GPU since the HD 3000 series. I have dipped my toe in now and again since then but the drivers always cause me to sell off or gift my AMD GPU parts to other people...Here's to hoping that is all about to change!!
    Reply
  • gggplaya
    atomicWAR said:
    Finally AMD is going to try and compete at the high end GPU market with lower prices and mostly equivlent feature sets. The question is can their drivers compete? Their are the number one reason after performance I have not stayed invested in an AMD/ATI GPU since the HD 3000 series. I have dipped my toe in now and again since then but the drivers always cause me to sell off or gift my AMD GPU parts to other people...Here's to hoping that is all about to change!!

    I think their drivers and problems with crashing will get much better considering that Xbox Series X/S essentially uses windows 10 core for it's operating system and will be using DirectX 12 ultimate exactly the same as PC and NAVI is the same gpu architecture. So if a game is developed to run on console and PC, it'll likely be fairly solid with a NAVI gpu.
    Reply
  • atomicWAR
    gggplaya said:
    I think their drivers and problems with crashing will get much better considering that Xbox Series X/S essentially uses windows 10 core for it's operating system and will be using DirectX 12 ultimate exactly the same as PC and NAVI is the same gpu architecture. So if a game is developed to run on console and PC, it'll likely be fairly solid with a NAVI gpu.

    Execpt that didn't happen with the with their drivers after the launch of XB1/PS4/WiiU. So on the driver front if anything i am even more skeptical then I was last generation. They didn't not fix things last time, they actually got worse since then IMHO. You just look at the 5700Xt launch for such confirmation. I hope all is well as we really need AMD competive in the GPU market. Nvidia's antics have only got worse over the last 6 years...
    Reply
  • gggplaya
    larsv8 said:
    I thought I read somewhere that the top card will not be made by AIBs, does anyone know?
    atomicWAR said:
    Execpt that didn't happen with the with their drivers after the launch of XB1/PS4/WiiU. So on the driver front if anything i am even more skeptical then I was last generation. They didn't not fix things last time, they actually got worse since then IMHO. You just look at the 5700Xt launch for such confirmation. I hope all is well as we really need AMD competive in the GPU market. Nvidia's antics have only got worse over the last 6 years...

    I'm not sure what you're talking about? XB1 and PS4 aren't using NAVI graphics architecture. Neither did PC until the 5xxx series graphics cards launched. No one was developing for NAVI at the time. Consoles were on GCN architecture and I haven't had any more issues with my Vega card than I did with my Geforce 970.

    Next month, Xbox Series x/s and PS5 will both launch with NAVI and within months millions of gamers will be using NAVI. Up until now, NAVI sales of the 5xxx cards haven't been that great. So there hasn't been a compelling reason to optimize for NAVI. After next month, there will be.
    Reply
  • colonie
    Do you guys think with SMA there will be a difference in performance for B550 Sven X570?
    Maybe PCIe over CPU (B550) vs PCIe over PCH (X570) could show some improvents because of the "direct communication" between CPU and GPU.
    What do you think?
    Reply
  • atomicWAR
    @gggplaya No not Navi and yes GCN for the XB1/PS4/Wii U. But they did have GCN parts and Drivers were constantly an issue. Now AMD does get some very very small credit for improving FPS via drivers over time therefore getting more horse power from their cards years later. But my issues with this is the drivers only got better FPS with time because of the far less than ideal state they dropped in. Second huge problem for me was by the time their drivers would have made a difference on a purchasing front for me in terms of FPS....I was alreadying moving on to a new generation of cards for my systems. If a user held on to cards for greater then one generation newer (ie every other gen or older) I could see an argument being made but with both my wife and I being PC gamers at least one rig is getting a new card if not two (we have 3 gaming rigs in the house not counting laptops) ever generation that drops as we pass down cards to her PC from mine and the game stream server gets one every other generation. As for you not having issues with Vega, I am happy to hear it. Thing is though plenty of folks did have issues. I can't speak for Vega personally as I avoided it like the plague after my experiences with the HD 3000s, HD 4000s, HD 6000s, HD 7000s, etc on the driver front. I have had more driver issues with every AMD released GPU core, I personally used even if short term do to frustration....compared to Nvidia's equivalent part.
    Reply
  • gggplaya
    atomicWAR said:
    @gggplaya No not Navi and yes GCN for the XB1/PS4/Wii U. But they did have GCN parts and Drivers were constantly an issue. Now AMD does get some very very small credit for improving FPS via drivers over time therefore getting more horse power from their cards years later. But my issues with this is the drivers only got better FPS with time because of the far less than ideal state they dropped in. Second huge problem for me was by the time their drivers would have made a difference on a purchasing front for me in terms of FPS....I was alreadying moving on to a new generation of cards for my systems. If a user held on to cards for greater then one generation newer (ie every other gen or older) I could see an argument being made but with both my wife and I being PC gamers at least one rig is getting a new card if not two (we have 3 gaming rigs in the house not counting laptops) ever generation that drops as we pass down cards to her PC from mine and the game stream server gets one every other generation. As for you not having issues with Vega, I am happy to hear it. Thing is though plenty of folks did have issues. I can't speak for Vega personally as I avoided it like the plague after my experiences with the HD 3000s, HD 4000s, HD 6000s, HD 7000s, etc on the driver front. I have had more driver issues with every AMD released GPU core, I personally used even if short term do to frustration....compared to Nvidia's equivalent part.

    Microsoft didn't start making the push for a UWP(Universal Windows Platform) until 2015. Until then, consoles used different API's then windows because they were lower level API's, closer to the hardware. Even up to today, direct x versions for xbox and pc were developed in parallel but not used universally by game dev's. Most games are still on DirectX 11 on PC, which came out in 2009. So the cross optimizations for PC and Console aren't really universally there. Now with DirectX12 Ultimate, dev's will be on the same API for PC and console, finally: https://www.thurrott.com/games/xbox/232903/direct-x-12-ultimate-is-the-missing-xbox-series-x-link
    Reply
  • atomicWAR
    gggplaya said:
    Microsoft didn't start making the push for a UWP(Universal Windows Platform) until 2015. Until then, consoles used different API's then windows because they were lower level API's, closer to the hardware. Even up to today, direct x versions for xbox and pc were developed in parallel but not used universally by game dev's. Most games are still on DirectX 11 on PC, which came out in 2009. So the cross optimizations for PC and Console aren't really universally there. Now with DirectX12 Ultimate, dev's will be on the same API for PC and console, finally: https://www.thurrott.com/games/xbox/232903/direct-x-12-ultimate-is-the-missing-xbox-series-x-link

    I truly hope you are right...you are on UWP/DX11 and all that...I just want ATI I mean AMD back in the high end GPU market. I truly loved ATI cards...
    Reply