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Intel's Arc A580 was fast becoming a GPU that we never expected would see the light of day. I remember asking Intel six months ago if the Arc A580 was still a thing. I got a noncommittal answer, probably because even Intel wasn't entirely sure when or if the A580 would get released. Even now that it's here, we sort of have to wonder if it was worth the trouble. It's not that the card is bad, per se, but the Arc A750 right now only costs $10 more.
Intel very likely had some ACM-G10 chips that couldn't meet the requirements to become an A750 or A770, and they probably couldn't meet the power requirements for mobile Arc either. Rather than ditch the chips, Intel has stored them up until it was ready to release the A580. In the meantime, GPU prices have dropped quite a bit, and what once might have seemed like a great deal at $200 or so now feels too much even at $180.
We'll have to see where street prices eventually land, but as long as cards like the Sparkle Arc A750 exist and sell for $190, the only place the A580 can hope to succeed is if it goes even lower, like $170 or less. There's a reason the Arc A750 sits on our list of the best graphics cards right now, and it's all about bang for the buck.
The closest GPU right now, price-wise, is the RX 6600. We've seen that go on sale for $180 as well, though right now it costs $200. The Arc A580 is generally the faster card, sometimes by a lot, though the RX 6600 still does fine in rasterization games. The thing is, the RX 6600 also only consumes about 135W of power, which is substantially less than the Arc A580. If you're worried about electricity use, we'd go for the RX 6600 or even Nvidia's RTX 4060 — the latter costs $100 more, but also only uses less than 120W.
Graphics Card | 1080p FPS | 1440p FPS | 4K FPS | Price (MSRP) | Value - FPS/$ | Power | Efficiency — FPS/W |
---|---|---|---|---|---|---|---|
Intel Arc A750 | 66.4 | 38.7 | — | $190 ($250) | 1 — 0.292 | 199W | 9 — 0.279 |
Intel Arc A580 | 60.6 | 34.6 | — | $180 ($180) | 2 — 0.279 | 194W | 10 — 0.259 |
GeForce RTX 4060 | 82.6 | 44.3 | 22.0 | $290 ($300) | 3 — 0.232 | 127W | 1 — 0.531 |
Radeon RX 6650 XT | 65.8 | 33.8 | — | $230 ($400) | 4 — 0.229 | 171W | 7 — 0.308 |
Radeon RX 7600 | 68.6 | 34.3 | — | $240 ($270) | 5 — 0.227 | 153W | 2 — 0.357 |
GeForce RTX 3060 | 67.0 | 37.2 | 20.0 | $250 ($330) | 6 — 0.220 | 160W | 3 — 0.344 |
Intel Arc A770 16GB | 71.6 | 43.5 | — | $280 ($350) | 7 — 0.217 | 210W | 8 — 0.289 |
Radeon RX 6600 | 53.6 | 26.8 | — | $200 ($330) | 8 — 0.213 | 135W | 6 — 0.316 |
Radeon RX 6700 10GB | 71.5 | 38.4 | — | $281 ($430) | 9 — 0.207 | 184W | 5 — 0.317 |
GeForce RTX 3050 | 48.8 | 26.3 | — | $216 ($250) | 10 — 0.184 | 123W | 4 — 0.323 |
Sparkle's Arc graphics cards don't blaze new trails as far as features and style go, but the A580 Orc OC worked well enough in our testing, at least as far as performance goes. The fan curve and perhaps firmware need to be tweaked to keep a steadier fan speed, but at least the card ran reasonably cool. If the price falls another $20 or more, or if the price of the Arc A750 goes up $20 or more, the A580 could be a good entry-level option for an Arc GPU that still has enough muscle to play modern games — something that we can't say about the Arc A380.
Intel still has plenty of work to do before it can truly compete against AMD and Nvidia. The drivers are mostly fine, though you're still likely to encounter more odd behavior than you would with Nvidia or AMD cards. More importantly, Intel needs to get out its second iteration of Arc, which we expect will land some time in 2024. Will it arrive sooner than later? Intel isn't saying anything yet.
The current Arc Alchemist GPUs are still merely the first step. They're paving the way for future architectures, assuming Intel wants to keep trying its hand at dedicated graphics cards. Alchemist feels like it arrived far too late to really compete, and it's hard to imagine Intel or its partners are making much if anything off Arc sales.
Battlemage could make or break the dedicated GPU hopes and dreams of Intel, and hopefully it will prove a more formidable opponent rather than being a value alternative with occasional hiccups. Take everything Intel and its partners have learned with Arc over the past year or more, then come out with a refined architecture that fixes the shortcomings, offers better efficiency, and at least doubles the A770 performance. That would provide some real excitement from Team Blue's GPU division.
As it stands, the Arc A580 only makes sense if the retail landscape changes enough for it to find a niche. It's not bad, but it's far too close to the A750 to justify its existence right now — a lot like the situation with AMD's RX 7700 XT relative to the RX 7800 XT.
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Prev Page Intel Arc A580: Power, Clocks, Temps, and NoiseJarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.
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AgentBirdnest Awesome review, as always!Reply
Dang, was really hoping this would be more like $150-160. I bet the price will drop before long, though; I can't imagine many people choosing this over the A750 that is so closely priced. Still, it just feels good to see a card that can actually play modern AAA games for under $200. -
JarredWaltonGPU
Yeah, the $180 MSRP just feels like wishful thinking right now rather than reality. I don't know what supply of Arc GPUs looks like from the manufacturing side, and I feel like Intel may already be losing money per chip. But losing a few dollars rather than losing $50 or whatever is probably a win. This would feel a ton better at $150 or even $160, and maybe add half a star to the review.AgentBirdnest said:Awesome review, as always!
Dang, was really hoping this would be more like $150-160. I bet the price will drop before long, though; I can't imagine many people choosing this over the A750 that is so closely priced. Still, it just feels good to see a card that can actually play modern AAA games for under $200. -
hotaru.hino Intel does have some cash to burn and if they are selling these cards at a loss, it'd at least put weight that they're serious about staying in the discrete GPU business.Reply -
JarredWaltonGPU
That's the assumption I'm going off: Intel is willing to take a short-term / medium-term loss on GPUs in order to bootstrap its data center and overall ambitions. The consumer graphics market is just a side benefit that helps to defray the cost of driver development and all the other stuff that needs to happen.hotaru.hino said:Intel does have some cash to burn and if they are selling these cards at a loss, it'd at least put weight that they're serious about staying in the discrete GPU business.
But when you see the number of people who have left Intel Graphics in the past year, and the way Gelsinger keeps divesting of non-profitable businesses, I can't help but wonder how much longer he'll be willing to let the Arc experiment continue. I hope we can at least get to Celestial and Druid before any final decision is made, but that will probably depend on how Battlemage does.
Intel's GPU has a lot of room to improve, not just on drivers but on power and performance. Basically, look at Ada Lovelace and that's the bare minimum we need from Battlemage if it's really going to be competitive. We already have RDNA 3 as the less efficient, not quite as fast, etc. alternative to Intel, and AMD still has better drivers. Matching AMD isn't the end goal; Intel needs to take on Nvidia, at least up to the 4070 Ti level. -
mwm2010 If the price of this goes down, then I would be very impressed. But because of the $180 price, it isn't quite at its full potential. You're probably better off with a 6600.Reply -
btmedic04 Arc just feels like one of the industries greatest "what ifs' to me. Had these launched during the great gpu shortage of 2021, Intel would have sold as many as they could produce. Hopefully Intel sticks with it, as consumers desperately need a third vendor in the market.Reply -
cyrusfox
What other choice do they have? If they canned their dGPU efforts, they still need staff to support for iGPU, or are they going to give up on that and license GPU tech? Also what would they do with their datacenter GPU(Ponte Vechio subsequent product).JarredWaltonGPU said:I can't help but wonder how much longer he'll be willing to let the Arc experiment continue. I hope we can at least get to Celestial and Druid before any final decision is made, but that will probably depend on how Battlemage does.
Only clear path forward is to continue and I hope they do bet on themselves and take these licks (financial loss + negative driver feedback) and keep pushing forward. But you are right Pat has killed a lot of items and spun off some great businesses from Intel. I hope battlemage fixes a lot of the big issues and also hope we see 3rd and 4th gen Arc play out. -
bit_user Thanks @JarredWaltonGPU for another comprehensive GPU review!Reply
I was rather surprised not to see you reference its relatively strong Raytracing, AI, and GPU Compute performance, in either the intro or the conclusion. For me, those are definitely highlights of Alchemist, just as much as AV1 support.
Looking at that gigantic table, on the first page, I can't help but wonder if you can ask the appropriate party for a "zoom" feature to be added for tables, similar to the way we can expand embedded images. It helps if I make my window too narrow for the sidebar - then, at least the table will grow to the full width of the window, but it's still not wide enough to avoid having the horizontal scroll bar.
Whatever you do, don't skimp on the detail! I love it! -
JarredWaltonGPU
The evil CMS overlords won't let us have nice tables. That's basically the way things shake out. It hurts my heart every time I try to put in a bunch of GPUs, because I know I want to see all the specs, and I figure others do as well. Sigh.bit_user said:Thanks @JarredWaltonGPU for another comprehensive GPU review!
I was rather surprised not to see you reference its relatively strong Raytracing, AI, and GPU Compute performance, in either the intro or the conclusion. For me, those are definitely highlights of Alchemist, just as much as AV1 support.
Looking at that gigantic table, on the first page, I can't help but wonder if you can ask the appropriate party for a "zoom" feature to be added for tables, similar to the way we can expand embedded images. It helps if I make my window too narrow for the sidebar - then, at least the table will grow to the full width of the window, but it's still not wide enough to avoid having the horizontal scroll bar.
Whatever you do, don't skimp on the detail! I love it!
As for RT and AI, it's decent for sure, though I guess I just got sidetracked looking at the A750. I can't help but wonder how things could have gone differently for Intel Arc, but then the drivers still have lingering concerns. (I didn't get into it as much here, but in testing a few extra games, I noticed some were definitely underperforming on Arc.)