Havok Launches Project Anarchy for Mobile Gaming

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Tarun Iyer was a contributor for Tom's Hardware who wrote news covering a wide range of technology topics, including processors, graphics cards, cooling systems, and computer peripherals. He also covered tech trends such as the development of adaptive all-in-one PCs.

  • Bloob
    ... What's the catch? April 1st?
    Reply
  • renz496
    not really. i was aware that havok already have their own game engine for quite sometime but it seems there isn't much news about it.
    Reply
  • twelch82
    The catch is probably that you don't get source access. It's not really worth it to waste your time on any engine that doesn't include source access. Some will argue you don't need it to make a game, and on a superficial level, that's true.

    However, as soon as you run into a bug with their black box, as soon as there is some behavior that you can't tweak, when you need to optimize something that you can't optimize, etc., then you've just wasted your time investment in technology you have no control over, and will never be able to get to do exactly what you need it to do.
    Reply