After months of waiting, Microsoft finally revealed the price for the Xbox Series X today via Twitter and blog post (opens in new tab). Let’s not beat around the bush -- the Xbox Series X is $499. That’s $200 more expensive than the Xbox Series S, which Microsoft revealed yesterday. It’s also the same as the Xbox One’s price at launch, and only $100 more expensive than the original Xbox 360’s launch price.
This is the tweet...Xbox Series X: $499 (ERP)Xbox Series S: $299 (ERP)Release date: November 10Pre-order starts September 22: https://t.co/Dz5bRsAuwQ | #PowerYourDreams pic.twitter.com/MadZl4OOKJSeptember 9, 2020
For that $500, you’ll get a 12 Teraflop RDNA 2 GPU, a custom Zen 2 APU, a 1TB NVMe SSD, and 16GB of GDDR6 memory. Microsoft’s aiming to push those specs towards 4K @ 60 fps gaming, 8K @ 60 fps gaming, 120 fps gaming and ray-tracing. It’s also developing the “Microsoft velocity architecture,” which will use the console’s SSD to allow users to suspend multiple games at once, on top of achieving faster load times.
Microsoft and Sony have been in what has seemed like a game of chicken for the past few months, with neither company wanting to be the first to drop a price. But Microsoft taking the initiative over its competitors isn’t necessarily new -- the Xbox 360 came out nearly a year before the PS3. Still, we wouldn’t be surprised to see a PS5 price drop soon.
$500 is certainly a hefty chunk of change, but seeing how much the Series X improves on the Xbox One, it’s impressive that you’ll be able to snag one for the same price. There will also be an installment plan available starting at $34.99 a month for 24 months, though be aware that this will eventually add up to $839.76.
As for the launch date, Xbox also announced in the price reveal that you can get your hands on an Xbox Series X (or Series S) starting on November 10th, giving us a solid date over the previous "November" promise. If that's not soon enough for you, pre-orders for the Xbox Series X/S begin on September 22nd.
Nintendo will lower its switch price , and should act fast and release a new console . looking at Xbox S and the size of it, I think Nintendo will make a similar console maybe similar hardware as well.
I don't think Nintendo has anything to worry about until one of the two giants tries a portable console. The Switch's biggest competitor really is the mobile space.
People who are invested in Nintendo really don't care about the technical aspects of gaming.
Though 1440p (or variable 1080p-1440p) with upscaling to 4K would make sense.
Whilst you’re premise is correct, don’t forget the 52CU Series X is 4K (approx 8 million pixels) and the Series S with its 20CU is 1440p (approx 4 million pixels).
With just that simple fact the S would only need 26 CU to equal the X, and that’s doesn’t consider the exponential load increase as resolution rises for things like ray tracing and other shader effects.
As the article said, better to compare it to the One S which has 1.4 or approx half the power of series s once you take higher resolution and new effects etc into account
Yeah it does which is concerning. Hopefully the cpu and new gpu features will be a ‘game changer’ is such a comparison
Have to keep in mind that the Xbox One X is based on much older GCN architecture. You can only directly compare teraflops in the same architecture. With different architectures, the frame rates will not scale the same with teraflops. The much newer NAVI architecture will get higher frame rates with less teraflops.
Also on the xbox one x, the jaguar CPU was the bottleneck on that console. Most games could never live up to the full potential of the GPU. With Ryzen in the new consoles, we should see much much less cpu bottlenecks.
That's keeping the GPU performance completely the same. But the problem is that the Xbox Series X/S isn't even remotely the same on the GPU front. Going from 52 CUs at 1.825 GHz (12.15 TFLOPS) to 20 CUs at 1.565 GHz (4 TFLOPS) is a massive drop. It's also 10GB of VRAM for the GPU with 560 GB/s bandwidth to 8GB of VRAM with 224 GB/s, and 6GB vs 2GB for the system.
I think the Xbox Series S will still perform okay, but it looks much more like a 1080p 60 fps gaming system that will become outdated very quickly. Unless MS has game devs actually change other settings besides resolution? That could work, but I'm not sure console gamers will like it if they discover the $300 version not only can't run as fast, but also looks worse while running slower.
Nvidia just announced GPUs with 20 to as much as 36 TFLOPS. Even if the real-world usable TFLOPS is more like 14 to 25 (and it is, relative to Turing), that's still a big difference. And a big difference in price, obviously, but the Xbox Series S isn't even going to match an RTX 2060. Maybe that's a better comparison of what I was hoping to see.
RTX 2060 is a $300 GPU, RTX 2070 Super is a $500 GPU. The 2060 is 25-30% slower for that price drop, not potentially 66% slower.