Aquamark3: Accurate Benchmarking for Old and New (DirectX9) Apps?
Features
By
Lars Weinand
Published
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4x-FSAA- & 8x-Aniso-Performance
High-Detail Test 1024x768 4x AA / 8x Aniso
High-Detail Test 1600x1200 4x AA / 8x Aniso
We colored the scores with the NVIDIA drivers v45.23 and v51.75 because they do not render the correct image (see quality comparison). The only driver rendering a correct image is v44.03 from Mai 2003, which shows a very low performance compared with the ATI cards.
Triscore Detail Overview
In the end, here's a detailed result table from AquaMark 3's Triscore measurements:
Swipe to scroll horizontally
| Header Cell - Column 0 | R9800P 256 MB v3.7 | 5900U v44.03 | 5900U v45.23 | 5900U v51.75 |
|---|---|---|---|---|
| AquaMark 3 Tricore | 44839 | 25128 | 43044 | 45826 |
| Dynamic Occlusion Culling | 91,68 | 36,76 | 82,56 | 91,00 |
| High Particle Count | 27,16 | 17,30 | 28,66 | 29,51 |
| Masked Environment Mapping | 65,00 | 28,87 | 56,52 | 60,29 |
| Large Scale Vegetation Rendering | 26,90 | 16,31 | 22,61 | 23,31 |
| Large Scale Terrain Rendering | 54,46 | 29,19 | 46,96 | 51,60 |
| Vertex And Pixel Lighting | 55,26 | 28,47 | 51,51 | 56,50 |
| 3D Volumetric Fog | 65,12 | 35,09 | 62,91 | 70,69 |
| Complex Multimaterial Shader | 42,96 | 24,23 | 44,23 | 47,18 |
| Massive Overdraw | 27,34 | 19,40 | 31,15 | 32,45 |
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