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We covered the XeSS performance in more detail in the A770 review, but we also wanted to show the numbers here. So the summary is that XeSS upscaling can boost performance quite a bit, up to double in some cases. That's using the Performance setting, though, which renders one-fourth as many pixels before upscaling.
There are a handful of games now available with XeSS support. It's important to note that XeSS has two different operating modes. On Arc GPUs, the XMX hardware handles upscaling and provides higher-quality results. On non-Arc cards, DP4a (8-bit integer) shader operations are used, performance gains are much lower, and the upscaling quality also suffers.
Put another way, AMD's FSR 2.1 will almost always beat XeSS running in DP4a mode unless Intel can make some major improvements to the underlying algorithm. But XMX mode basically uses the same ideas that power DLSS, and we expect with enough effort, Intel could eventually match the quality of DLSS 2.
We only had time to test the A770 and A750 cards in two games, using native, Quality, and Performance modes. We tested at three resolutions as well. We wouldn't recommend going below Quality mode at 1080p, while Balanced or Quality modes are usually fine for 1440p, and even 4K with Performance mode can look quite good.
With a limited selection of games that support XeSS, we ran into system bottlenecks at lower resolutions, particularly with Death Stranding. Performance was fine without XeSS but didn't improve much at all until we were running at 1440p and 4K.
Shadow of the Tomb Raider is more demanding since we maxed out the settings and enabled ray-traced shadows. The A750 saw up to a 44% improvement at 4K with Quality mode, but still very little change at 1080p. Given the A770 saw more of an improvement, it appears there's some VRAM limitation — or maybe additional driver tuning is necessary.
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Prev Page Intel Arc A750 Ray Tracing Performance Next Page Intel Arc A750: Power, Temps, Noise, Etc.Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.
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cknobman Performance numbers better than expected.Reply
Power usage and temperatures are less than desired. -
tennis2 TBH, not an unexpected outcome for their first product. The DX12 emulation was a strange choice, forward-thinking sure, but not at that much cost to older games they know reviewers are still testing on. Was wishing/hoping Intel's R&D budget could've gotten a little closer to market parity (I'm sure they did also for pricing) but I don't know what their R&D budget was for this project. Seems like their experience in IGP R&D could've been better extrapolated into discrete cards, but apparently not.Reply
My biggest concern is future support. They said they're committed to dGPUs, but this product line clearly didn't live up to their expectations. Unless we're all being horribly lied to on GPU pricing, it doesn't seem like Intel is making much/any money on the A750/770. Certainly not as much as they'd hoped. If next gen is a flop also.....who knows, maybe they call it quits. Then what? Would they still provide driver updates? For how long?
I do wonder what % of games released in the past 2 years (say top 100 from each year) are DX12.... -
JarredWaltonGPU
Intel will continue to do integrated graphics for sure. That means they'll still make drivers. But will they keep up with changes on the dGPU side if they pull out? Probably not.tennis2 said:TBH, not an unexpected outcome for their first product. The DX12 emulation was a strange choice, forward-thinking sure, but not at that much cost to older games they know reviewers are still testing on. Was wishing/hoping Intel's R&D budget could've gotten a little closer to market parity (I'm sure they did also for pricing) but I don't know what their R&D budget was for this project. Seems like their experience in IGP R&D could've been better extrapolated into discrete cards, but apparently not.
My biggest concern is future support. They said they're committed to dGPUs, but this product line clearly didn't live up to their expectations. Unless we're all being horribly lied to on GPU pricing, it doesn't seem like Intel is making much/any money on the A750/770. Certainly not as much as they'd hoped. If next gen is a flop also.....who knows, maybe they call it quits. Then what? Would they still provide driver updates? For how long?
I do wonder what % of games released in the past 2 years (say top 100 from each year) are DX12....
I don't really think they're going to ax the GPU division, though. Intel needs high density compute, just like Nvidia needs its own CPU. There are big enterprise markets that Intel has been locked out of for years due to not having a proper solution. Larrabee was supposed to be that option, but when it morphed into Xeon Phi and then eventually got axed, Intel needed a different alternative. And x86 compatibility on something like a GPU (or Xeon Phi) is going to be more of a curse than a blessing.
I really do want Intel to stay in the GPU market. Having a third competitor will be good. Hopefully Battlemage rights many of the wrongs in Alchemist. -
InvalidError About the same performance per dollar as far more mature options in the same pricing brackets, not really worth bothering with unless you wish to own a small piece of computing history.Reply -
Giroro So what's the perf/$ chart look like without Ray Tracing results included?Reply
I mean I love Control and everything, but I've been done with it for years. I googled "upcoming ray tracing games" and the top result was still that original list from 2019.
There's so few noteworthy RT games, that I'm surprised that Intel and the next gen cards are even bothering to support it.
Also, I'm not really understanding how the hypothetical system cost that was discussed would be factored into the math. -
InvalidError
Chicken-and-egg problem: game developers don't want to bother with RT because most people don't have RT-capable hardware, hardware designers limit emphasis on RT for cost-saving reasons since very little software will be using it in the foreseeable future.Giroro said:There's so few noteworthy RT games, that I'm surprised that Intel and the next gen cards are even bothering to support it.
As more affordable yet sufficiently powerful RT hardware becomes capable of pushing 60+FPS at FHD or higher resolutions, we'll see more games using.
It was the same story with pixel/vertex shaders and unified shaders. Took a while for software developers to migrate from hard-wired T&L to shaders, give it a few year and now fixed-function T&L hardware is deprecated.
Give it another 5-7 years and we'll likely get new APIs designed with RT as the primary render flow. -
drajitsh
@jaredwaltonGPUAdmin said:The Intel Arc A750 goes after the sub-$300 market with compelling performance and features, with a slightly trimmed down design compared to the A770. We've tested Intel's new value oriented wunderkind and found plenty to like.
Intel Arc A750 Limited Edition Review: RTX 3050 Takedown : Read more
Hi, I have some questions and a request
Does this support PCIe 3.0x16.
For Low end GPU could you select a low end GPU like my Ryzen 5700G. this would tell me 3 things -- support for AMD, Support for PCIe 3.0, and use for low end CPU -
krumholzmax REALLY THIS IS PLENTY GOOD? Drivers not working market try to AMD and NVIDIA BETTER AND COST LEST _ WHY SO BIG CPU ON CARD 5 Years ago by performance. Who will buy it? Other checkers say all about this j...Reply -
boe rhae krumholzmax said:REALLY THIS IS PLENTY GOOD? Drivers not working market try to AMD and NVIDIA BETTER AND COST LEST _ WHY SO BIG CPU ON CARD 5 Years ago by performance. Who will buy it? Other checkers say all about this j...
I have absolutely no idea what this says. -
ohio_buckeye I don't need a card at the moment since I've got a 6700xt, but the new intel cards are interesting. If they stay around with them, I might consider a purchase of one on my next upgrade if they are decent to help a 3rd player stay in.Reply