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Ray tracing cranks up the GPU demands quite a bit, so we're only looking at 1080p and 1440p this time, and even 1440p is going to be a stretch in most of these games.






1080p medium with medium levels of ray tracing (depending on how you want to qualify that) ends up being the best option for RT performance with the A750. The overall average was 62 fps across the five games, but that's heavily skewed by the 112 fps result in Metro Exodus, and the 81 fps result in Control. The other three games failed to break 60 fps, and Bright Memory Infinite only scored 18 fps.
There's a bug with BMI, however, so hopefully Intel will get that fixed. On the A770, performance was usually good for several benchmark runs. However, on the A750 with only 8GB of VRAM, framerates would plummet about halfway through the benchmark scene and then stay low. Since we discard the first run and then take the higher result from the next two runs, the A750 ends up looking quite bad in that one game right now.
While the overall performance might not look that impressive, do note that the A750 still beats the RTX 3060 by 11% — even with the BMI numbers bringing down the score. Fortnite performance was close to a tie; Control only favors the A750 by 7%, but Cyberpunk 2077 gives Intel a 36% lead, and Metro Exodus Enhanced is a 34% margin of victory. The A750 gets even larger wins against AMD's RX 6650 XT and below, winning by an average of 30–35 percent.
In short, it's nice to see a GPU other than Nvidia's RTX series that seems competent at ray tracing. We're not at the point where good ray tracing performance trumps rasterization performance, but things might head in that direction over the coming years — at which point it will be time to upgrade your GPU, regardless of what you have right now.






The Arc A750 still mostly manages 1080p with maxed-out settings, including ray tracing. Cyberpunk 2077 drops below 30 fps, and Bright Memory Infinite stays in the teens as well, but the other three games are at least playable. If they also supported XeSS, that would push the A750 well above the bare minimum level.






That's about as far as you should expect the A750 to go, however. 1440p and maximum quality settings with ray tracing was only viable in Control and Metro, and only barely. But that's better than the RTX 3050 or RX 6650 XT and below, where we didn't even try to run these tests.
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Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.