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Activision Talks Infinity Ward, Bungie Game

During E3 2010, Activision Executive Vice President of Studios, Dave Stohl, said that great new franchises will come from the rebuilding of Infinity Ward. The comment comes after Activision canned IW top dogs Vince Zampella and Jason West back in March, and the subsequent walk-outs from over 30 of the IW staff. Now Activision is currently rebuilding the new team and apparently isn't having any problems in the recruiting process.

"It is still a huge recruiting drive," he said. "I’ve been a development guy for a long time, right? Recruiting at IW is not a problem. What we’re trying to do is say that IW is a culture, it’s a way of doing things, there’s a lot of people there and there’s still a lot of passion for doing it. We’re trying to rebuild, trying to help them and support them to rebuild. So people are stepping up, new people are coming in and we’re setting the bar so high. And we’re making sure it fits with the culture of what IW actually is. So far so good."

In addition to Infinity Ward, Stohl also talked about Bungie's new 10-year-long IP, simply calling it "incredible" without revealing any specifics. The relationship between the publisher and developer was revealed back in April, and neither party has revealed anything pertaining to the new IP; they probably won't until Halo: Reach has come and gone.

"Obviously, we haven’t announced timing, or anything like that: they’re focused on launching [Halo] Reach," Stohl said. "But the process is going to be cool, the launch is going to be incredible. I’m really excited."

We'll see. Outside the Halo franchise, Bungie has brought PC gamers IPs such as Marathon, Myth, and Oni. Maybe we'll will get a new dose of Marathon by way of a fourth installment more in tune with today's FPS games... a franchise reboot of sorts.

  • sliem
    Of course recruiting is not a problem, as a lot of people are still unemployed. Most of them need the money and don't care about the activision's attitude or history. At least not yet.
    Reply
  • DM0407
    Exactly, whats the quality of the talent?

    I'll take a job for head programmer!
    Reply
  • blasterth
    Game developer? Where do I have to sign?
    Reply
  • bison88
    sliem couldn't have said it any better. What kind of idiotic propaganda effort is a statement like that? No shit its not hard to find incredible talent in these record unemployment times. As far as rebuilding the IW brand and team, well they have their work cut out for them. They are always going to be just a shell of their former greatness after much of the original talent left.

    What we’re trying to do is say that IW is a culture, it’s a way of doing things

    Sounds very close to a cult if you ask me.
    Reply
  • polly the parrot
    I have a few great, revolutionary ideas if I were to be a script writer.

    -Protagonist tries to survive in a post-apocalyptic wasteland/underground with mutated monsters/experiments.

    -Protagonist is in some type of squad and uses guns to shoot NPCs and accomplish missions.

    Reply
  • Pyroflea
    polly the parrotI have a few great, revolutionary ideas if I were to be a script writer.-Protagonist tries to survive in a post-apocalyptic wasteland/underground with mutated monsters/experiments.-Protagonist is in some type of squad and uses guns to shoot NPCs and accomplish missions.
    I've got $25 million for you to develop either of those games. It'll revolutionize the way you game.*

    *Trade Mark Apple inc.
    Reply
  • zybch
    PyrofleaI've got $25 million for you to develop either of those games. It'll revolutionize the way you game.**Trade Mark Apple inc.Those ideas are magical.
    Reply
  • jerreece
    This whole press release is just their way of trying to snub the people who left. It's like trying to say, "Haha we didn't need you anyway!!"
    Reply
  • Mousemonkey
    9218521 said:
    I have a few great, revolutionary ideas if I were to be a script writer.

    -Protagonist tries to survive in a post-apocalyptic wasteland/underground with mutated monsters/experiments.

    -Protagonist is in some type of squad and uses guns to shoot NPCs and accomplish missions.
    Those will never sell, too radical.
    Reply
  • frozentundra123456
    IW abandoned their "culture" of true PC gaming with MW2. I serioulsy doubt anyone they bring in will go back to their roots and make games more suitable for the PC. I am afraid the "consolization" will continue.
    Reply