Silksong crashes Steam, Nintendo eShop on release day — highly anticipated indie video game took six years to arrive and is already one of the most played games ever on Steam

Hollow Knight Silksong Press Image
(Image credit: Sliksong)

The biggest video game of the year, if not the decade, has arrived on the scene in a major way. Hollow Knight: Silksong, widely considered to be the most anticipated indie video game release of all time, crashed digital storefronts like Steam and the Nintendo eShop on release yesterday, immediately hitting the Steam Charts with the third most concurrent players in the world as a paid, single-player platformer.

Silksong, the sequel to 2017's Hollow Knight, is currently the #3 most-played game on Steam before the West Coast even wakes up. Its peak of 535,213 players, achieved 3 hours after release, is enough to make it the 18th highest all-time peak on Steam, ahead of game franchises like Call of Duty, Grand Theft Auto, and Fallout. This is made more impressive by the fact that Silksong is an independent release from the three-person development squad Team Cherry, and is a Metroidvania-style platformer.

Silksong's release is the first time I've seen comments on the Piracy subreddit push for people to buy it instead.

— @airbagged.bsky.social (@airbagged.bsky.social.bsky.social) 2025-09-05T12:28:50.865Z

Silksong's crashing of games storefronts and incredibly high player totals are a good sign that the title will become one of the great indie games success stories. Game of the Year nominations and sales records are almost a foregone conclusion, with the $20 price tag becoming a rallying cry for fans against the perceived greed behind the $80 video game price tag now pushed by some AAA studios. What happens next for Silksong's release and its legacy is yet unknown, though we wouldn't be surprised to see it continue to climb higher up the record books.

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Sunny Grimm
Contributing Writer

Sunny Grimm is a contributing writer for Tom's Hardware. He has been building and breaking computers since 2017, serving as the resident youngster at Tom's. From APUs to RGB, Sunny has a handle on all the latest tech news.

  • das_stig
    r/Piracy going to prove to the corporate developers ripping off the gamers, that you set a respectable price for a good game/dlc and people will pay it, you try short term price gouging, you get told to go FYS. It took the music industry along time to get this and now they make more money than ever from subscriptions.
    Reply
  • EzzyB
    das_stig said:
    r/Piracy going to prove to the corporate developers ripping off the gamers, that you set a respectable price for a good game/dlc and people will pay it, you try short term price gouging, you get told to go FYS. It took the music industry along time to get this and now they make more money than ever from subscriptions.

    Another interesting success story is Hello Games, maker of No Man's Sky. If all you know about No Man's Sky is that it was yet another botched release, then you've missed a lot. They just released something like it's 30th DLC, all for free, nine years after it's original release. Obviously those early release problems are gone and it really is a fantastic game today, easily outshining other space exploration type games.

    Because of that it's fan base is extremely loyal and I suspect when it's new title, Light No Fire, is released (similarly, HG announced it a couple of years ago and has said nothing since) it will be a rousing success.

    It's refreshing to see there are still a few companies that make games because they like making games and don't measure them by how much corporate profit they can squeeze out of them to "improve shareholder value."
    Reply
  • derekullo
    Awesome review.
    But I still have no clue what the gameplay is or what even happens in this game!
    Reply
  • JayGau
    Maybe someone here can explain it to me, but I'm so confused about the huge hype around this game. I mean, it's just another 2D platformer like we saw a thousand times before. I played a few of those (last one was Ori and the Will of the Wisps) and although they can be very enjoyable, they all feel similar and there is nothing to write to your mother. For 20$ I might get it for my Switch 2 at some point, but seeing everybody losing their mind over this game release is quite puzzling.
    Reply
  • Amdlova
    It's Not the game :) it's the idea it represent. no extortion, cheap and friendly...
    I don't like the idea of pirating something today... But last month I have downloaded Two terabytes of old games.
    Brazil will burn, But I will keep playing my old games... Offline
    Reply