Sub-$150 cards like the GeForce GTX 650 can only handle Battlefield 3's Low detail preset, which is a little disappointing. The resulting image quality still looks good, though, and is at least intensive enough to tax these boards. AMD's Radeon cards perform well, and the HD 7750 edges out Nvidia's GeForce GTX 650.
Stepping up to a GeForce GTX 660 gives you the ability to go from Low to Ultra quality. At this more demanding setting, Nvidia's latest is able to outmaneuver AMD's Radeon HD 7870.
The 7850 falls much closer to the boundary of unplayability, skirting 30 FPS and dipping as low as 28 FPS at times.
- GeForce GTX 650: Filling In The Gaps
- GeForce GTX 660: Introducing GK106
- Gigabyte's GeForce GTX 660 (GV-N660OC-2GD)
- Zotac's GeForce GTX 660 (ZT-60901-10M)
- Test Setup And Benchmarks
- Benchmark Results: Batman: Arkham City
- Benchmark Results: Battlefield 3
- Benchmark Results: Crysis 2
- Benchmark Results: DiRT Showdown
- Benchmark Results: Max Payne 3
- Benchmark Results: Metro 2033
- Benchmark Results: The Elder Scrolls V: Skyrim
- Benchmark Results: World Of Warcraft: Mists Of Pandaria
- SLI And CrossFire, Compared
- Overclocking GeForce GTX 660
- GeForce GTX 660: OEM And Retail Cards With Different GPUs?
- Memory Bandwidth: Testing The Limits
- Memory Bandwidth: Analysis And Summary
- OpenCL: GPGPU Benchmarks
- OpenCL: GPGPU Benchmarks (Basemark CL)
- OpenCL: Image Processing (Basemark CL)
- OpenCL: Video Processing (Basemark CL)
- Temperature And Noise
- GeForce GTX 650 And 660: Nvidia Fights Back