Review AGP Graphic Cards
Features
By
Thomas Pabst
published
Specs And Features
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Header Cell - Column 0 | Matrox Millennium & Diamond Monster 3D | Asus 3DexPlorer 3000 | ATI Xpert@Play / Xpert@Work | Diamond Fire GL 1000 Pro | Diamond Viper V330 | NVidia RIVA 128 Reference Board | Number Nine Revolution 3D |
---|---|---|---|---|---|---|---|
Graphic Chip | Matrox MGA 2064W, 3Dfx Voodoo | NVidia RIVA 128 | ATI Rage Pro | 3D Labs Permedia 2 | NVidia RIVA 128 | NVidia RIVA 128 | Number Nine Ticket To Ride |
Installed RAM | 4 MB WRAM, 4 MB EDO RAM | 4 MB SGRAM | 4/6/8 MB SGRAM | 8 MB SGRAM | 4 MB SGRAM | 4 MB SGRAM | 8 MB WRAM |
Max. RAM supported by chip | 8 MB, 16 MB | 4 MB | 8 MB | 16 MB (?) | 4 MB | 4 MB | 16 MB |
RAMDAC Clock | 230 MHz, external | 230 MHz, internal | 230 MHz, internal | 230 MHz, internal | 230 MHz, internal | 230 MHz, internal | 230 MHz, external |
Highest Refresh Rate 1024x768 [Hz] | 120 | 120 | 150 | 120 | 120 | 120 | 142 |
Highest Refresh Rate 1152x864 [Hz] | 120 | 100 | 120 | 120 | 100 | 100 | 126 |
Highest Refresh Rate 1280x1024 [Hz] | 100 | 100 | 100 | 100 | 100 | 100 | 107 |
Highest Refresh Rate 1600x1200 [Hz] | 85 | 75 | 85 | 85 | 75 | 75 | 85 |
Special Features | Row 8 - Cell 1 | Row 8 - Cell 2 | SVideo out (Xpert@Play only) | VR Glasses output | SVideo in/out, AC3/PCM | SVideo in/out | Row 8 - Cell 7 |
Highest 3D Resolution (16 bit color and Z-buffer depth) | 640x480 (3Dfx) | 960x720 | 1600x1200 | 1280x1024 | 960x720 | 960x720 | 1280x1024 |
Supported 3D Features (3D Winbench) | Row 10 - Cell 1 | Row 10 - Cell 2 | Row 10 - Cell 3 | Row 10 - Cell 4 | Row 10 - Cell 5 | Row 10 - Cell 6 | Row 10 - Cell 7 |
Fog Vertex | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Fog Table | yes (3Dfx) | no | no | no | no | no | no |
Specular Highlights | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Color Key Transparency | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Alpha Transparency | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Linear Filtering | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Linear Mipmapping | yes (3Dfx) | yes, not too bad | yes, quite good | yes, not perfect | yes, not too bad | yes, not too bad | yes, poor implementation |
Dithering | yes (3Dfx) | yes | yes | yes, not perfect | yes | yes | yes, not perfect |
Perspective Correction | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Fog Vertex and Color Key | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
Fog Vertex and Alpha Transparency | yes (3Dfx) | yes | yes | yes | yes | yes | yes |
2D Windows 95, 16 Bit Color Depth
In the typical Business Winstone 97 the Revolution 3D is the clear leader. The other two cards are just as fast as the Millennium as well though.
The HighEnd Winstone results are all pretty close to each other with a small lead of the good old Millennium.
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