AMD: Xbox 720 to Have Avatar-level Graphics
We've been hearing snippets of information about the Xbox 720 over the last few weeks and now AMD has put its two cents in.
We've already heard talk of DirectX 11 and an E3 2012 launch for the newest Xbox console and now AMD is adding that the console will be capable of producing graphics with Avatar-levels of detail. Referring to the smash-hit movie that put 3D on the map, Examiner cites director of ISV relationships at AMD, Neal Robison, as saying Xbox fans have a lot to be excited about.
Aside from stunning graphics, Robison is quoted as saying that the next-generation console from Microsoft will boast A.I. and physics capabilities that will allow for every pedestrian in a games like Grand Theft Auto or Saints Row 'to have a totally individual mentality'. That means no more of the mob mentality that sees everyone just running away screaming, each character will do something different.
The Examiner is using August's issue of Official Xbox Magazine as a source for the information, but AMD has not confirmed that it is working on the Xbox 720. Similarly, Microsoft has not confirmed any details regarding the new system. Elsewhere in the market, Nintendo just introduced the next generation Wii, the Wii U, which is scheduled for launch next year. Sony is also rumored to be working on the PS4, which is also expected in 2012.
There are NO games that have come out or are coming out in the near future (next year) with graphics that would even compare to Avatar's CGI.
There are NO games that have come out or are coming out in the near future (next year) with graphics that would even compare to Avatar's CGI.
What I find surprising is that they claim it will do avatar level of graphics... did they mean avatar the pc game? cause Im pretty sure that the avatar cgi was done on huge server farms not a console the size of a laptop. They are also claiming it will do physics... so are we now to be forced into choosing bullet or physx based on the game we buy? Way to get the kids hopes up AMD.
It took more than a months on a big server farm to render avatar.
It's going to be at least a decade before consumer decices can render that sort of graphics in real time.
True, but your talking Crysis on a Nintendo64 level of optimization if Avatar quality graphics isn't a huge exaggeration. We're still a few years from real-time ray-tracing, which basically means their statement is impossible without any further information even needed.
Lets wait for the console, then we judge, shall we?
From the sounds of it, atleast a 4870x2?
Why? The isn't a question that it can't be done. Even if cost wasn't a factor, even if size and heat weren't factors, it would be impossible.