On Friday during BlizzCon 2014, Blizzard Entertainment introduced its first new game property in 17 years: Overwatch. The game is a team-based multiplayer first-person shooter that anyone can pick up and play, placing gamers on a battle-weary, "technically advanced" earth in the near future.
"In a time of global crisis, an international task force of soldiers, scientists, adventurers, and oddities known as Overwatch had come together to restore peace to a war-torn world," the press release said. "After many years, the group's influence waned, and it was eventually disbanded. Overwatch might be gone now...but the world still needs heroes."
Essentially, Overwatch sounds like Blizzard's version of Team Fortress 2. Players group together in teams of six to battle an opposing team across a number of futuristic environments, such as an Egyptian pyramid or the streets of London. Players will also have 12 characters/classes to choose from, including Tracer, Reinhardt, Hanzo and Symmetra.
According to Blizzard, Tracer can perform acrobatic assaults, drop energy bombs, teleport and more. Reinhardt is the team's tank, a huge soldier wearing battle armor. Hanzo is a Japanese mercenary wielding a bow, and Symmetra is an Indian architect that protects the team by using energy and light.
Additional characters listed on the Overwatch website include Reaper, Widowmaker, Winston, Pharah, Torbjorn, Bastion, Mercy and Zenyatta.
"Overwatch is our take on a vibrant, near-future universe with amped-up characters and action-packed team-based gameplay," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Our goal with Overwatch is to create an awesome FPS experience that's more accessible to a much wider audience while delivering the action and depth that shooter fans love."