Nvidia 3D Vision Surround: Is This The Future Of Gaming?
A little more than a year ago, we saw a renewed interest in stereoscopic gaming with Nvidia's 3D Vision technology. Today, the company is following up with 3D gaming across three displays. But has the 3D ecosystem improved since our last look at the tech?
Benchmarking 3D Vision Surround
You’re going to see fewer benchmarks here than you otherwise might in a GPU-based review. Much of this is a direct effect of 3D Vision Surround’s compatibility. 3D Mark Vantage, Crysis, Aliens vs. Predator, and DiRT 2 are all titles we’d normally include. But because they don’t render properly, you’re realistically not going to run them in 3D. It’s a small consolation that you’ll at least be able to play in Surround 2D.
To show off what 3D Vision Surround can do (and to demonstrate how quietly a pair of GeForce GTX 480s can really run in SLI—a claim that I corroborated in my GeForce GTX 480 Update), Nvidia brought over a beautiful machine built by Digital Storm. The Core i7-960-based processor was overclocked to 3.8 GHz, opening up plenty of headroom for graphics performance. The Raven RV02-based enclosure (complemented by a few custom touches by Digital Storm) is well-suited to a high-end graphics configuration, since it exhausts hot air out the top.
Bear in mind that the benchmark results with Eyefinity 6 listed don’t refer to a six-display array, but rather a pair of Radeon HD 5870 2GB boards driving the same three displays as Nvidia’s Surround (2D) arrangement, so it is, in fact, an apples-to-apples comparison.
| Test Hardware | |
|---|---|
| Processor | Intel Core i7-960 (Bloomfield) 3.20 GHz, 4.8 GT/s, 8MB L3 Cache, power-saving settings enabled. Turbo Boost enabled |
| Motherboard | EVGA X58 FTW3 (LGA 1366) X58/ICH10 |
| Memory | 6GB Tech NPS DDR3-1600 (3 x 2GB) @ DDR3-1600 |
| Hard Drive | Corsair CMFSSD-128GBG1D 128GB SATA 3 Gb/s SSD |
| Row 4 - Cell 0 | Seagate Barracuda 7200.11 1.5TB SATA 3 Gb/s Hard Drive |
| Graphics Cards | 2 x EVGA GeForce GTX 480 1.5GB |
| Row 6 - Cell 0 | 2 x Radeon HD 5870 2GB Eyefinity 6 |
| Power Supply | Tech NPS 1,000W Power Supply |
| System Software And Drivers | |
| Operating System | Microsoft Windows 7 Ultimate x64 |
| DirectX | DirectX 11 |
| Platform Driver | Intel INF Chipset Update Utility 9.1.1.1019 |
| Graphics Driver | Nvidia GeForce 258.69 |
| Row 13 - Cell 0 | AMD Catalyst 10.6 |
| Games | |
|---|---|
| Just Cause 2 | 3D: All settings maxed out. 2D: All settings maxed out. Desert Sunrise benchmark, 4800x900 / 5760x1080 |
| Call of Duty: Modern Warfare 2 | 3D: All settings maxed out, Depth of Field: off, AA: disabled. 2D: All settings maxed out, Depth of Field: enabled, 4xAA. Second Sun, 45 second sequence, FRAPS, 4800x900 / 5760x1080 |
| DiRT 2 | 3D: Not compatible. 2D: High Settings. Steam version, Custom benchmark script, DX11 Rendering, 4800x900 / 5760x1080 |
| S.T.A.L.K.E.R.: Call of Pripyat | 3D: Static Lighting, Extreme settings. 2D: DirectX 11 Lighting, Extreme settings, SSAO: default. , Benchmark tool, 4800x900 / 5760x1080 |
| Battlefield: Bad Company 2 | 3D: All settings maxed out. 2D: All settings maxed out. Opening cinematic, 145 second sequence, FRAPS, 4800x900 / 5760x1080 |
| Far Cry 2 | 3D: DirectX 9, Bloom Disabled, Post FX: low, Shadows: medium. 2D: DirectX 10, Ultra High quality settings. Benchmark tool, Ranch Medium, 4800x900 / 5760x1080 |
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