Benchmark Results: World Of Warcraft
Perhaps the most processor-bound game in our suite, World of Warcraft has little trouble taking advantage of overclocked Sandy Bridge-based cores at 1680x1050 and 1920x1080. Of course, cranking up anti-aliasing shifts the game’s emphasis back onto graphics.
Again, we’re missing numbers for the -3820 because it simply wasn’t stable through testing. The quad-core part performs well at its stock clocks, though.