PC Size Means Everything

Test Configuration And Special Features

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AMD Processors (Socket A)
200 MHz FSB (DUAL DDR400)Athlon XP 3200+ (2200 MHz 128/512 kB)
AMD Processors (Socket 754)
200 MHz FSB (SINGLE DDR400)Athlon 64 3200+ (2000 128/1024 kB)
Memory
DDR400 (200 MHz)2 x 512 MB / 5ns / 64 Bit (Corsiar)CMX512-3500C2 CL2
DDR400 (200 MHz)2 x 512 MB / 5ns / 64 Bit (Legacy Eletronics Inc.)Reg. ECC (88S6HDAR-1TDG 5733) Infineon
DDR400 (200 MHz)2 x 512 MB / 5ns / 64 Bit (TakeMS)MS64D64020U-5
Motherboard
Nvidia nForce 2 Ultra(Socket 462)Asus A7N8X Rev: 2.00Bios: 10062 x 512 MB CL 2.0-3-3-6 (200 MHz)
VIA K8T800(Socket 754)MSI 8KT Neo (MS-6702)Bios: 1.0 Rev: 1.02 x 512 MB CL2.0-4-4-8 (200 MHz)
Common Hardware
Sound CardTerratec Aureon 7.1 Space96.00 kHz sample rate
Graphics CardMSI FX5900U-VTD256GPU: NVIDIA GeForce FX 5900 UltraMemory: 128 MB DDR-SDRAMMemory Clock: 620 MHz (256 Bit)Chip Clock: 325 MHz
Hard Drive (AMD System)FastTrak S150 TX2plus (Bios: 1.00.0.30)2 x SATA Maxtor 6Y080M0 (Raid 0)80 GB / 8 MB Cache / 7200 rpm
Software
Nvidia nForceNvidia V2.45
Nvidia GraphicDetonator V 45.23
VIA K8T800V 14.49
DirectXVersion: 9a
OSWindows XP, Build 2600 SP1
Benchmarks and SettingsOpenGL
Quake III ArenaPatch V1.16640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1+set s_initsound 0Graphics detail = Normal
DirectX 8
Comanche 4 Demo1024 x 768 / 32 bit / Audio = off
Unreal Tournament 2003Version 2206system/benchmark.exe1024 x 768 / 32 bit / Audio = offTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High
DirectX 9a
3DMark 2003Version 3.3.0Graphics and CPU Default Benchmark1024 x 786 - 32 bit
Synthetic
PCMark 2002 Pro PackBuild 101CPU and Memory Tests
SiSoftware Sandra MAX3!Version 2003.7.9.73CPU MultiMedia / CPU ArithmeticMemory Bandwidth Benchmark