Home Features NVIDIA GeForceFX 5600 Ultra & FX 5200 Ultra: Performance By Lars Weinand published 11 March 2003 (opens in new tab) (opens in new tab) (opens in new tab) (opens in new tab) (opens in new tab) Comments (0) Page 18 of 27: Fillrate Tests Page 1: Introduction Page 2: Unanswered Questions Page 3: Test Setup Page 4: Benchmarks Page 5: Antalus Botmatch Page 6: Splinter Cell Page 7: Splinter Cell Minimum FPS, Continued Page 8: Aquanox Page 9: Serious Sam: Second Encounter Page 10: Serious Sam: Second Encounter Minimum FPS, Continued Page 11: 3D Mark 2001 SE Page 12: 3D Mark 2001 Detail Tests Page 13: Fillrate Multi Texturing Page 14: Vertex Shader Speed Page 15: Pixel Shader Speed Page 16: 3D Mark 2003 Page 17: 3D Mark 2003 Detail Tests Page 18: Fillrate Tests Page 19: Shader Tests Page 20: Codecreatures Page 21: Codecreatures Avg. # Of Polygons, Continued Page 22: Image Quality Page 23: 8x Anisotropic Filtering Page 24: UT 2003: 8x Aniso Performance Page 25: 4x FSAA + 8x Anisotropic Filtering Page 26: UT 2003: 4x FSAA & 8x Aniso Performance Page 27: Conclusion Fillrate TestsHere, the situation is similar to that of the fillrate tests from 3D Mark 2001. 1 … 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 … 27 Current page: Fillrate Tests Prev Page 3D Mark 2003 Detail Tests Next Page Shader Tests Be In the KnowGet instant access to breaking news, in-depth reviews and helpful tips.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors Lars WeinandSocial Links Navigation Topics Components GPUs Graphics See all comments (0) No comments yet Comment from the forums