World in Conflict
World in Conflict was clearly favorable to the Radeon HD 4850, which beat the 9800 GTX + in all situations, again showing its superiority once antialiasing was enabled. Without it, its average lead was 10%, whereas it attained 27% with AA, and excluding the record result at 2560x1600! Though it has the same amount of memory, the 4850 again seemed to access system memory much more easily in this situation, to the point where its real rival in this game is the GTX 260!