PlayStation 4 Could Get GPU Switching, Dynamic UI

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Wolfgang Gruener
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Wolfgang Gruener is an experienced professional in digital strategy and content, specializing in web strategy, content architecture, user experience, and applying AI in content operations within the insurtech industry. His previous roles include Director, Digital Strategy and Content Experience at American Eagle, Managing Editor at TG Daily, and contributing to publications like Tom's Guide and Tom's Hardware.

  • DjEaZy
    ... APU 4TW!!!
    Reply
  • kellybean
    Would be nice on the electric bill. Use some low priced GPU to play back movies and such and only kick on the big one for heavy games.
    Reply
  • whyso
    How is this different from Nvidia Optimus?
    Reply
  • m32
    If only they could wait for the AMD APUs that could be teamed up with the 8000(m?) series. I'm not saying "This is the best!," but since it is rumored to be an APU, it might be the best we can hope for.
    Reply
  • @m32 how much do you want to pay ?
    and how should a console get an apu series wich isnt even out yet?
    Reply
  • drwho1
    consoles should be open to the owner to upgrade (add RAM, switch Graphics, etc...)
    without loosing your warranty nor "loosing your "privileges" as a console owner"
    Reply
  • vrumor
    drwho1consoles should be open to the owner to upgrade (add RAM, switch Graphics, etc...)without loosing your warranty nor "loosing your "privileges" as a console owner"
    And then youd have a PC. Great idea. /s
    Reply
  • KelvinTy
    My god... Even current gen trinity couldn't handle BF3 at 1080p... because of the weak CPU, how is it even possible to even more graphics intensive games?
    Reply
  • freggo
    Have bin suggesting that for years. Use a low and graphics chip for 'normal' work. Desktop, Word processing, spread sheets etc. 90% of most work loads.
    Power up the high end GPU when required. selected programs could on start up for examply send a system request for the GPU.

    It is silly to have 50W of power wasted on "stand by" of a high powered GPU.
    Reply
  • alextheblue
    freggoHave bin suggesting that for years. Use a low and graphics chip for 'normal' work. Desktop, Word processing, spread sheets etc. 90% of most work loads.Power up the high end GPU when required. selected programs could on start up for examply send a system request for the GPU.It is silly to have 50W of power wasted on "stand by" of a high powered GPU.To be fair modern GPUs, even discrete desktop models, have very low idle power consumption. GCN in particular does very well.KelvinTyMy god... Even current gen trinity couldn't handle BF3 at 1080p... because of the weak CPU, how is it even possible to even more graphics intensive games?You're contradicting yourself a bit. If it was just graphics it would be stressing the GPU side heavily. This console will have discrete graphics too. BF3 has lots of other stuff going on, especially in multiplayer, that tax the CPU side. But "more graphics intensive games" are certainly possible on Trinity, especially given that it is a closed box and there's lots of room for optimizations (including but not limited to using the new instructions BD/PD introduced, and optimized load balancing on the GPUs for best-case multi-GPU scaling). We also don't know final core count, clocks, any other chips onboard to offload to (physics, AI), etc.
    Reply