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Single CPU in Dual Operation: P4 3.06 GHz with Hyper-Threading Technology

Bandwidth Comparison Of SDRAM, DDR-SDRAM And RDRAM

TypeEffective Clock SpeedData BusBandwidth
SDRAM66PC6666 MHz64 Bit0.5 GB/s
SDRAM100PC100100 MHz64 Bit0.8 GB/s
SDRAM133PC133133 MHz64 Bit1.06 GB/s
DDR266PC2100133 MHz64 Bit2.1 GB/s
DDR266-DualPC2100133 MHz64 Bit4.2 GB/s
DDR333PC2700166 MHz64 Bit2.7 GB/s
DDR333-DualPC2700166 MHz64 Bit5.4 GB/s
DDR400PC3200200 MHz64 Bit3.2 GB/s
DDR400-DualPC3200200 MHz64 Bit6.4 GB/s
RDRAM 400PC800400 MHz16 Bit1.6 GB/s
RDRAM 400-DualPC800400 MHz16 Bit3.2 GB/s
RDRAM 533PC1066533 MHz16 Bit2.1 GB/s
RDRAM 533-DualPC1066533 MHz16 Bit4.2 GB/s
RDRAM 600PC1200600 MHz16 Bit2.4 GB/s
RDRAM 600-DualPC1200600 MHz16 Bit4.8 GB/s

Details Of Test Setup

WCPUID of P4 without Hyper-Threading. The 3.60 GHz are achieved without overclocking the FSB. Our CPU is an unlocked version.

Intel Hardware (Socket 478)
Processors133 MHz FSB533 MHz Memory ClockPentium 4 3.60 GHz (unlocked eng. sample)Pentium 4/HT 3.06 GHz (3066 MHz)Pentium 4 2.8 GHz (2800 MHz)Pentium 4 2.66 GHz (2666 MHz)Pentium 4 2.53 GHz (2533 MHz)Pentium 4 2.4 GHz (2400 MHz)Pentium 4 2.26 GHz (2266 MHz)
Processors100 MHz FSB400 MHz Memory ClockPentium 4 2.6 GHz (2600 MHz)Pentium 4 2.5 GHz (2500 MHz)Pentium 4 2.4 GHz (2400 MHz)Pentium 4 2.2 GHz (2200 MHz)Pentium 4 2.0 GHz (2000 MHz)
Motherboard and MemoryAsus P4T533-C (Intel 850E chipset) Revision : 1.01Bios : 1007 (08-27-2002)2x 256 MB RDRAM, PC800, 533 MHz, 40ns, Infineon2x 256 MB RDRAM, PC1066, 533 MHz, 32ns, Kingstone
DriverIntel 850E DriverV 4.00.1013 (06-07-2002)Intel IAA DriverV 2.2.2.2150
AMD Hardware (Socket 462)
Processors166 MHz FSB166 MHz Memory ClockAthlon XP 2800+ (2250 MHz)Athlon XP 2700+ (2166 MHz)
Processors133 MHz FSB166 MHz Memory ClockAthlon XP 2600+ (2133 MHz)Athlon XP 2400+ (2000 MHz)Athlon XP 2200+ (1800 MHz)Athlon XP 2100+ (1733 MHz)Athlon XP 2000+ (1666 MHz)Athlon XP 1900+ (1600 MHz)Athlon XP 1800+ (1533 MHz)
Motherboard and MemoryAsus A7N8X (NVIDIA NForce 2) Revision : 1.02Bios : 1.08 (09-04-2002)2 x 256 MB DDR 400, Corsair, CL 2.0, PC 3200
DriversnForce2 DriverVersion : 2.77 Package
Common Hardware
Graphics CardATI Readion 9700 ProMemory : 128 MB DDR-SDRAMMemory Clock : 620 MHz (256 Bit)Chip Clock : 325 MHz
Hard Drive40 GB, 6L040J2, MaxtorUDMA100, 7200 rpm, 2 MB Cache
NetworkD-Link DFE-530TX (10/100 Mbit)
CDROMAsus 52x
Drivers and Software
Graphics DriverCATALYST 02.3 (build 6.13.10.6166)ATI Control Panel build 6.13.10.3027
DirectXVersion : 8.1
OSWindows XP, Build 2600 SP1
Benchmarks and Settings
Bapco Sysmark 2002Version 1.0
Quake III Arena, Patch V1.16640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1 +set s_initsound 0Graphics detail = Normal
3DMark 2000 ProVersion 1.1 - Build 3401024 x 786 - 16 bitDefault Benchmark
3DMark 2001 SEVersion 1.1 - Build 340 - Patch Build 3301024 x 786 - 32 bitDefault Benchmark
PCMark 2002 Pro Pack - Build 100CPU and Memory Tests
SiSoftware SandraStandard 2002 SP1Version 2002.6.8.97CPU MultiMediaCPU ArithmeticMemory Bandwidth Benchmark
Newtek LightwaveVersion 7.5Build 572Render First Frame = 1Render Last Frame = 60Render Frame Step = 1Rendering Bench "SKULL_HEAD_NEWEST.LWS"Show Rendering in Progress = 320x240Ray Trace Shadows, Reflection, Refraction, Transparency = onMultithreading = 8 Threads
VirtualDub Version 1.4.10(build 13870)DV to mpeg 4 (DivX 5.0.2 Pro)DV Video (1.17 GB) / Audio = noEncoding bitrate = 1000 kbpsResize = 720 x 576
Pinnacle Studio 8Version 8.1.1Rendering - DVD Compatibleno Audio
LameVersion 3.9232 bit Dos Promt, 178 MB Wave File, 44100 Hz32 - 320 kbit sampling
e-mergeWinaceVersion 2.2178 MB Wave file, Compression = Best, Dictionary = 4096 kB
Maxon ComputerCinema 4D XL 7Version 7.303Rendering in 1024 x 786, "Radiosity-Stairs.c4d"
magixmp3 maker platinumVersion 3.04 D178 MB Wave file, 44100 Hz, VBR = on and Quality
SPEC ViewperfVersion 7.01280 x 1024 / 32 bit / 85 Hz, Vsync = off
Comanche 41024 x 768 / 32 bit / Audio = off
Discreet3D Studio Max 5Characters "Dragon_Charater_rig"Rendering Single, 1024x768
Unreal Tournament 2003Patch 1 10801024 x 768 / 32 bit / Audio = offbenchmark.exeTexture Detail = Normal, Character Detail = NormalWorld Detail = Highest, Physics Detail = Highall = on, Decal Stay = High