Man vs Machine Breaks Record: 999 Simultaneous Players

MuchDifferent battles it out with developers, press, and gamers.

A 10am EST on Sunday, MuchDifferent set a new world record for having 999 players battle simultaneously on a single multiplayer map, just one player shy of the company's 1000 goal. The previous record-holder was Sony's PlanetSide which saw 399 players participate in a battle within the same zone.

"The world record number has been confirmed by an independent expert who was observing the game as it was taking place," MuchDifferent announced at the conclusion of the Guinness event. "Confirmation from the Guinness World Records Gamer Edition will take a few more days, but we are supremely confident that our world record will be included in their next edition."

According to MuchDifferent, more than 1000 players were trying to sign into Man Vs. Machine simultaneously, but only 999 players were able to get in at any one moment. That said, for those who signed up and weren't able to attend -- it's not your fault the 1000-player goal wasn't reached.

"At 16.04.29 CET, Man was winning the battle against Machine as 999 people were part of a new world record," the company said. "About a second later, our server choked on the enormous number of people trying to get in to the game. We were receiving a far higher number of requests than we were expecting."

"But the server was restarted and during the next hour and a half we were averaging somewhere around 980 players at any given moment," the company added. "Proving that PikkoServer can take the strain and deliver an entirely new multiplayer experience never seen before."

This is certainly good news for developers seeking to create a FPS of large-scale multiplayer proportions. PikkoServer, the server and network technology behind Sunday's Man Vs. Machine demo, will be offered to studios at a later date. MuchDifferent will likely take the data it acquired from the recent FPS-based "test" and make the necessary tweaks to provide a more stable solution... and maybe even achieve the 1000-player goal after all.

  • cheeseborger
    who cares if its a world record that game looked super boring
    Reply
  • illfindu
    I was slightly excited for this *not enough to take part in it* but now I feel like it was really lame. At several points he ethier comments that he can't see his shots or it seems like hes fireing point blank and nothing happens. I get this was a test but If hit detection and projectile tracking is bad whats the point. 399 players in a working planet side game seems allot more interesting and incredible then 999 people basically running around. I am going to reserve my final opinion till I hear more but with all that is going on it seems possible that you could throw in some flashing lights some random deaths and tell people there fighting.
    Reply
  • Neverdyne
    cheeseborgerwho cares if its a world record that game looked super boring
    You missed the point entirely. This is not even a game, it's a test! It was never meant to be a COD or Halo, it was just created to test the network and server technology, and set a world record in the process. It's like saying "3DMark06 is really boring, I can't even move or anything."
    Reply
  • illfindu
    I think Never that my point still stands the thing is that in order to SHOW the technology works for a FPS you need to at least to some degree prove the hits and shots are actually being registered right other wise you prove nothing. In my opinion this video is bunk regardless of weather its really record breaking or not because we see nothing that says to us THIS is done right. Hell for all we know 15% of the hits are not being detected making this basically a cute interactive video of 999 people. To me this would be like throwing a soccer ball in to a crowed stadium and saying that every one there played and its a new record guns in a game doesn't make it a working fps.
    Reply
  • Raidur
    Awesome, if you ask me!

    They're showing it's possible and IMO that's great. Stop hating!
    Reply
  • Neverdyne
    illfinduI think Never that my point still stands the thing is that in order to SHOW the technology works for a FPS you need to at least to some degree prove the hits and shots are actually being registered right other wise you prove nothing. In my opinion this video is bunk regardless of weather its really record breaking or not because we see nothing that says to us THIS is done right. Hell for all we know 15% of the hits are not being detected making this basically a cute interactive video of 999 people. To me this would be like throwing a soccer ball in to a crowed stadium and saying that every one there played and its a new record guns in a game doesn't make it a working fps.illfinduI think Never that my point still stands the thing is that in order to SHOW the technology works for a FPS you need to at least to some degree prove the hits and shots are actually being registered right other wise you prove nothing. In my opinion this video is bunk regardless of weather its really record breaking or not because we see nothing that says to us THIS is done right. Hell for all we know 15% of the hits are not being detected making this basically a cute interactive video of 999 people. To me this would be like throwing a soccer ball in to a crowed stadium and saying that every one there played and its a new record guns in a game doesn't make it a working fps.
    I agree with you in that regard, however how do we know if the shots and kills were being registered? My response was more towards the sentiment that "the game looks boring" because it's a simple straightforward map with crappy graphics, which to me is perfectly fine for a test. But I do agree that the basic functionality of a FPS should be there, which I honestly don't know if it was or not.
    Reply
  • illfindu
    They are not showing its possible at all there maybe showing it LOOKS possible technically any larger company wanting to show that they broke this record could shove 1500 players in a zone script in some explosions report some mike killed jims and say WOW look at our fps. If I say that my CPU runs at 10 GHZ and then show u a picture of my computer and a screen that says 10GHZ! is that gonna prove any thing to any one?
    Reply
  • illfindu
    Never you defiantly make a good point and that's what I'm saying , I am not even sure my point is that it WAS fake just that more there was no solid prof of almost any kind that things where really going as they promised , I thought I saw at least one person just running in place how do we know that's not server lag and if it is then it was pointless. I agree it does look boring which is fine for a test but since I see no results then the "test" seems boring as well.
    Reply
  • memadmax
    So the problem isn't connecting 1000 players, it's KEEPING them connected =P
    Reply
  • southernshark
    Haters gonna Hate, but it looks promising and is certainly a step in the right direction.
    Reply