Rumor: Steam Machines Launching At GDC 2015

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Kevin Parrish
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Kevin Parrish has over a decade of experience as a writer, editor, and product tester. His work focused on computer hardware, networking equipment, smartphones, tablets, gaming consoles, and other internet-connected devices. His work has appeared in Tom's Hardware, Tom's Guide, Maximum PC, Digital Trends, Android Authority, How-To Geek, Lifewire, and others.

  • Grognak
    I can't imagine a reason why Steam Machines would succeed. Disregarding the fact that they're long overdue and that the feedback on the controller has been lukewarm, there's no reason for anyone to buy them at that price with SteamOS. If the difference between a glorified console and a fully functional PC is $100, I'd rather go Windows.
    Reply
  • Engineer123
    it's not a "rumour", confirmed already in November by Doug Lombardi, Quoted "...a large Steam-Machine presence at GDC 2015" to techradar.com

    Also: they have a huge booth there, look at the floorplan and they are among the few Diamond Partners of GDC.

    http://www.gamespot.com/articles/steam-controller-design-reportedly-finalized-more-/1100-6424515/

    OriginPC CEO confirms that Steam-controller is finalized and ready for production.

    What will Valve surely unveal at the GDC 2015:
    - the final Steam-Controller
    - official release date for the Steam-Machines, their specs and pricing

    Maybe, but not impossible at all:
    - a new Valve game which is bundled for free with every Steam-Machine

    Get hyped!
    Reply
  • airborn824
    I can't imagine a reason why Steam Machines would succeed. Disregarding the fact that they're long overdue and that the feedback on the controller has been lukewarm, there's no reason for anyone to buy them at that price with SteamOS. If the difference between a glorified console and a fully functional PC is $100, I'd rather go Windows.

    Well PC gaming is growing at an un-measurable rate. To think you can get all the AAA titles on a machine than literally can do it all makes sense. To be honest once Steam Machines launch, only the great exclusives from Nintendo will separate PC consoles from the others. We will start to see Microsoft open up Halo and other games to PC and XBOX as they win on both fronts. But i do believe that steam machines should dual boot Windows 10. Valve will continue to grow the OS till it has music, video, and browsing. Cheers to finally real competition.
    Reply
  • Bowmaster
    I can't imagine a reason why Steam Machines would succeed. Disregarding the fact that they're long overdue and that the feedback on the controller has been lukewarm, there's no reason for anyone to buy them at that price with SteamOS. If the difference between a glorified console and a fully functional PC is $100, I'd rather go Windows.

    Well PC gaming is growing at an un-measurable rate. To think you can get all the AAA titles on a machine than literally can do it all makes sense. To be honest once Steam Machines launch, only the great exclusives from Nintendo will separate PC consoles from the others. We will start to see Microsoft open up Halo and other games to PC and XBOX as they win on both fronts. But i do believe that steam machines should dual boot Windows 10. Valve will continue to grow the OS till it has music, video, and browsing. Cheers to finally real competition.

    One potential problem is certain companies, like EA, who may continue to refuse to allow their new products on Steam OR companies like Ubisoft who allow for purchases on Steam but then require Uplay. IDK, maybe you can still launch those clients out of SteamOS which would solve the issue, but I don't know if I've seen anything definitive. With that said, I'd love to see it succeed!
    Reply
  • Bloob
    I can't imagine a reason why Steam Machines would succeed. Disregarding the fact that they're long overdue and that the feedback on the controller has been lukewarm, there's no reason for anyone to buy them at that price with SteamOS. If the difference between a glorified console and a fully functional PC is $100, I'd rather go Windows.

    Steam machines are fully functional PCs.
    Reply
  • TechyInAZ
    I believe your forgetting a point about "PC gaming is better". One of the key aspects of pc game is the keyboard and mouse. Mouse and Keyboard offer better performance and accuracy than controllers on a number of games.

    I'm not saying that I hate controllers, ill still use controllers every now and then. But it seems strange to do console (controller) gaming on a PC. However if this steam controller actually is just as good as a mouse then I will change my mind. :)
    Reply
  • Vlad Rose
    With the Steam machine, you should be able to do both mouse+keyboard and game controller still; just like a PC. I do know that some games I own on steam I'd hate to play on a keyboard+mouse (Mortal Kombat, Street Fighter IV, etc), same with trying a controller on other games (FPS, RTS, or MOBAs for example). I can see this controller helping with at least one of those genres (FPS) if their touchpad thingie on it works well enough. It could be a good compromise to having 2 separate gaming setups.
    Reply
  • stevejnb
    I still don't see the need for these devices, outside of the absent license fee and the bragging rights of "ZOMG ITS NOT WINDOWS I MUST HAVE IT!" for an audience that takes their fandom - or anti-fandom - to Apple drone levels.

    PC gaming on Windows machines is, as it stands, pretty close to a truly open platform. Steam exists on a Windows platform, instituting its DRM and making profits entirely independent of any MS heavy-handedness stymying them in any way. Indie games ranging from Minecraft (hey, it WAS indie when I started on it) to To The Moon have flourished on it. Anyone can build pretty much any game, any gaming service, any way they want on Windows. PC gaming has developed in pretty much any way game developers have wanted it to without them being beholden to Windows, and Windows has been host to dozens of non-Microsoft distributors and revolution after revolution on a gaming friendly but gaming agnostic Windows platform. What is the ill in Windows gaming that you think SteamOS is going to fix? What does SteamOS add to this beyond appeasing the "WE HATE MICROSOFT BECAUSE IT'S MICROSOFT!" crowd?

    Valve's great accomplishments in gaming are Half Life and making a bunch of PC gamers who will torrent a movie because they don't like the look of the FBI warning at the start actually embrace DRM and all of their games being tied to one company. Personally, the moment a company that makes most of its money from putting ALL games they associate with under a DRM wall wants to create a whole OS suggesting all games should run under their watchful eye, I get a bit worried. However benign they look for now, doesn't anyone else see the problem here? A DRM company that make you access every single game through their app store wants to make your OS - and the PC gaming community is rushing to *embrace* this and heralding it as a great step forward? Will we all be happier once, rather than having the pretty much open gaming platform, you sign in to Steam for EVERYTHING? As it stands, Windows says "make your game, we don't care what you do with it. We make our money, you make yours." Valve says "make your game, use our DRM, give us a cut." Valve in charge of a gaming is good in your eyes?

    I really don't support SteamOS. Let a company that doesn't put DRM on EVERY game they touch, and get a cut of every game's profit, be the shepherd of gaming. Doesn't have to be MS by any means - but a DRM company that makes you access every single game in your library through their app store? Their profit model just screams conflict of interest to me when it comes to controlling a whole OS. I'm amazed that so many PC gamers hate Microsoft so much they seem to either miss or willfully ignore this point.
    Reply
  • Merry_Blind
    Since the controllers isn't symmetrical anymore anyway, I don't understand why they don't get rid of the left touch pad. A thumbsticks is perfect for movement in any 3D game, and D-Pad is perfect for movement in any 2D game or interface. Right touch pad is useful for aiming since it's supposedly more precise than thumbsticks.

    So yeah... no point in having two touchpads, and omitting the D-Pad completely is stupid.
    Reply
  • GreaseMonkey_62
    I think the biggest detriment right now will be that it's running on Linux which still has a really small gaming usage. People are going to want to play (insert popular game) and find out it won't run on SteamOS. Unless Steam has addressed this issue somehow.
    Reply