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Further PlayStation 5 Pro specs leak, improvements to CPU speed, GPU, RAM, and audio
By Christopher Harper published
Following a bombshell leak of the PS5 Pro's GPU specifications with a 45% raster performance bump and an up to 3x/4x ray-tracing bump, the rest of the system specs have been revealed.
PlayStation 5 Pro leak touts a 45% performance uplift
By Aaron Klotz published
Reliable leaker Tom Henderson has confirmed that new performance leaks surrounding the upcoming PS5 Pro are real. The new console will reportedly boast 45% greater rendering performance than the PS5.
Intel finally adds more games to its game-boosting APO utility for 14th Gen Core i7 and i9 CPUs
By Aaron Klotz published
On the same day as its Core i9-14900KS launch, Intel has added twelve more titles to its game-boosting APO software utility.
Nvidia touts three more games with DLSS 3.5 Ray Reconstruction, more than doubling the current count
By Aaron Klotz published
Star Wars Outlaws also confirmed to get DLSS 3.
Steam Deck modder builds custom 'Nintendo 3DS console' by adding second screen
By Christopher Harper published
The Steam Deck modding community recently showed off a few "Steam Deck DS" variants. Here's a brief look at some current options, alongside the actual dual-screen Ayaneo Flip DS.
Prototype 'Steam Machine' dusted off and tested — running Windows on an old AMD APU ten years later
By Matthew Connatser published
YouTuber Bringus Studios got its hands on an old Steam Machine prototype that used Windows instead of SteamOS.
MSI Claw handheld PC with Intel Meteor Lake now available -- $699 device targets Steam Deck, ROG Ally
By Christopher Harper published
MSI Claw handheld launches with Intel Core Ultra CPUs and onboard Intel Arc Graphics to properly compete with AMD's Ryzen and Radeon-powered PC handhelds.
Steam Deck OLED sees burn-in after 1,500-hour stress test — reducing brightness recommended to avoid damage
By Matthew Connatser published
YouTuber Wulff Den was able to achieve burn-in on his Steam Deck OLED after 1,500 hours in a high-brightness stress test.
Ray tracing can run without a GPU, if you like slideshows — Quake II RTX demoed at 1 FPS with CPU-based ray-tracing
By Mark Tyson published
A Mesa 3D Graphics Library developer has implemented support for CPU-based ray-tracing in Vulkan. In early testing of the driver in Quake II RTX only 1FPS performance was achieved, but it's a start.
GeForce Now gains 'Cloud G-Sync' variable refresh rate tech — works with Macs using Apple silicon, Intel CPUs, and Radeon GPUs
By Aaron Klotz published
GeForce Now day passes are now live, and Cloud G-Sync works not only on GeForce Windows PCs but also on Apple PCs with M series chips, Intel CPUs, and Radeon Pro GPUs.
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